Revision: 23413 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23413 Author: blendix Date: 2009-09-21 23:37:19 +0200 (Mon, 21 Sep 2009)
Log Message: ----------- Fix #19391: quiting BGE could give drawing errors. Blender now restores the default OpenGL state after exiting the game engine, and also removed settings the default state on start, since the game engine already does this. Modified Paths: -------------- trunk/blender/source/blender/editors/space_view3d/view3d_view.c Modified: trunk/blender/source/blender/editors/space_view3d/view3d_view.c =================================================================== --- trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2009-09-21 21:28:48 UTC (rev 23412) +++ trunk/blender/source/blender/editors/space_view3d/view3d_view.c 2009-09-21 21:37:19 UTC (rev 23413) @@ -1416,8 +1416,6 @@ glPushAttrib(GL_ALL_ATTRIB_BITS); - GPU_state_init(); - if(obact && obact->mode & OB_MODE_TEXTURE_PAINT) GPU_paint_set_mipmap(1); @@ -1446,6 +1444,8 @@ win->queue= queue_back; + GPU_state_init(); + glPopAttrib(); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs