Revision: 23525 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=23525 Author: aligorith Date: 2009-09-28 13:29:07 +0200 (Mon, 28 Sep 2009)
Log Message: ----------- Compile fix for GameEngine Modified Paths: -------------- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp Modified: trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp =================================================================== --- trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp 2009-09-28 10:25:12 UTC (rev 23524) +++ trunk/blender/source/gameengine/Converter/BL_ArmatureChannel.cpp 2009-09-28 11:29:07 UTC (rev 23525) @@ -117,9 +117,9 @@ KX_PYATTRIBUTE_FLAG_RO("ik_lin_control",bPoseChannel,ikflag, BONE_IK_LINCTL), KX_PYATTRIBUTE_FLOAT_VECTOR_RW("location",-FLT_MAX,FLT_MAX,bPoseChannel,loc,3), KX_PYATTRIBUTE_FLOAT_VECTOR_RW("scale",-FLT_MAX,FLT_MAX,bPoseChannel,size,3), - KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation",-1.0f,1.0f,bPoseChannel,quat,4), - KX_PYATTRIBUTE_FLOAT_VECTOR_RW("euler_rotation",-10.f,10.f,bPoseChannel,eul,3), - KX_PYATTRIBUTE_SHORT_RW("rotation_mode",0,PCHAN_ROT_MAX-1,false,bPoseChannel,rotmode), + KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotation_quaternion",-1.0f,1.0f,bPoseChannel,quat,4), + KX_PYATTRIBUTE_FLOAT_VECTOR_RW("rotaion_euler",-10.f,10.f,bPoseChannel,eul,3), + KX_PYATTRIBUTE_SHORT_RW("rotation_mode",0,ROT_MODE_MAX-1,false,bPoseChannel,rotmode), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("channel_matrix",bPoseChannel,chan_mat,4), KX_PYATTRIBUTE_FLOAT_MATRIX_RO("pose_matrix",bPoseChannel,pose_mat,4), KX_PYATTRIBUTE_FLOAT_VECTOR_RO("pose_head",bPoseChannel,pose_head,3), _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs