Commit: 5c038a69300b154ef06fc8e410ecdf1b7a90f164 Author: Bastien Montagne Date: Wed Oct 17 20:17:02 2018 +0200 Branches: blender2.8 https://developer.blender.org/rB5c038a69300b154ef06fc8e410ecdf1b7a90f164
Revert "Fix error on FBX export after material changes" This reverts commit ce4cfbe108d0641832d86a731ea32f596220b7c5. Obviously wrong 'fix', please do not touch other dev’s code, especially in active/WIP area, when you do not fully understand it. =================================================================== M release/scripts/modules/bpy_extras/node_shader_utils.py =================================================================== diff --git a/release/scripts/modules/bpy_extras/node_shader_utils.py b/release/scripts/modules/bpy_extras/node_shader_utils.py index 69946d73fb1..89e3585e621 100644 --- a/release/scripts/modules/bpy_extras/node_shader_utils.py +++ b/release/scripts/modules/bpy_extras/node_shader_utils.py @@ -466,7 +466,7 @@ class PrincipledBSDFWrapper(ShaderWrapper): def normalmap_texture_get(self): - if not self.use_nodes or self.node_normalmap is None or self.node_normalmap == ...: + if not self.use_nodes or self.node_normalmap is None: return None return ShaderImageTextureWrapper( self, self.node_normalmap, _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs