Commit: 3c76751a6838c740142c9b66983c84ac581d79ac Author: Gaia Clary Date: Mon Nov 26 23:14:25 2018 +0100 Branches: blender2.8 https://developer.blender.org/rB3c76751a6838c740142c9b66983c84ac581d79ac
fix: Collada exporter: take care of parent inverse for exports of Armatures with child objects =================================================================== M source/blender/collada/ControllerExporter.cpp =================================================================== diff --git a/source/blender/collada/ControllerExporter.cpp b/source/blender/collada/ControllerExporter.cpp index f944855dab2..5ec199f086b 100644 --- a/source/blender/collada/ControllerExporter.cpp +++ b/source/blender/collada/ControllerExporter.cpp @@ -421,7 +421,13 @@ void ControllerExporter::add_joints_element(ListBase *defbase, void ControllerExporter::add_bind_shape_mat(Object *ob) { double bind_mat[4][4]; - UnitConverter::mat4_to_dae_double(bind_mat, ob->obmat); + float f_obmat[4][4]; + BKE_object_matrix_local_get(ob, f_obmat); + + //UnitConverter::mat4_to_dae_double(bind_mat, ob->obmat); + UnitConverter::mat4_to_dae_double(bind_mat, f_obmat); + if (this->export_settings->limit_precision) + bc_sanitize_mat(bind_mat, LIMITTED_PRECISION); addBindShapeTransform(bind_mat); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs