Revision: 24718
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=24718
Author:   campbellbarton
Date:     2009-11-21 01:05:43 +0100 (Sat, 21 Nov 2009)

Log Message:
-----------
pep8 cleanup & default select axis to negative (artist requst, make sense if 
you model the RHS and spend most time looping at the models front)

Modified Paths:
--------------
    trunk/blender/release/scripts/ui/properties_data_curve.py
    trunk/blender/release/scripts/ui/properties_data_lattice.py
    trunk/blender/release/scripts/ui/properties_data_metaball.py
    trunk/blender/release/scripts/ui/properties_data_modifier.py
    trunk/blender/release/scripts/ui/properties_game.py
    trunk/blender/release/scripts/ui/properties_object_constraint.py
    trunk/blender/release/scripts/ui/properties_physics_common.py
    trunk/blender/release/scripts/ui/properties_physics_field.py
    trunk/blender/release/scripts/ui/properties_physics_fluid.py
    trunk/blender/release/scripts/ui/properties_physics_softbody.py
    trunk/blender/release/scripts/ui/properties_render.py
    trunk/blender/release/scripts/ui/space_console.py
    trunk/blender/release/scripts/ui/space_image.py
    trunk/blender/release/scripts/ui/space_node.py
    trunk/blender/release/scripts/ui/space_sequencer.py
    trunk/blender/release/scripts/ui/space_userpref.py
    trunk/blender/release/scripts/ui/space_view3d.py
    trunk/blender/release/scripts/ui/space_view3d_toolbar.py

Modified: trunk/blender/release/scripts/ui/properties_data_curve.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_curve.py   2009-11-20 
22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_curve.py   2009-11-21 
00:05:43 UTC (rev 24718)
@@ -112,7 +112,7 @@
             sub.itemL(text="")
             sub.itemR(curve, "resolution_v", text="Preview V")
             sub.itemR(curve, "render_resolution_v", text="Render V")
-        
+
         if is_curve or is_text:
             sub = col.column()
             sub.active = (curve.dimensions == '2D')
@@ -173,7 +173,7 @@
 
         if wide_ui:
             row.itemL()
-        
+
         split = layout.split()
 
         col = split.column()
@@ -259,7 +259,7 @@
 
 class DATA_PT_font(DataButtonsPanel):
     bl_label = "Font"
-    
+
     def poll(self, context):
         return (context.object and context.object.type == 'TEXT' and 
context.curve)
 
@@ -295,12 +295,12 @@
         col.itemR(text, "text_on_curve", text="")
 
         split = layout.split()
-        
+
         col = split.column(align=True)
         col.itemL(text="Underline:")
         col.itemR(text, "ul_position", text="Position")
         col.itemR(text, "ul_height", text="Thickness")
-        
+
         if wide_ui:
             col = split.column()
         col.itemL(text="Character:")
@@ -322,7 +322,7 @@
 
         text = context.curve
         wide_ui = context.region.width > narrowui
-        
+
         layout.itemL(text="Align:")
         if wide_ui:
             layout.itemR(text, "spacemode", expand=True)
@@ -349,7 +349,7 @@
 
     def poll(self, context):
         return (context.object and context.object.type == 'TEXT' and 
context.curve)
-        
+
     def draw(self, context):
         layout = self.layout
 

Modified: trunk/blender/release/scripts/ui/properties_data_lattice.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_lattice.py 2009-11-20 
22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_lattice.py 2009-11-21 
00:05:43 UTC (rev 24718)
@@ -21,6 +21,7 @@
 
 narrowui = 180
 
+
 class DataButtonsPanel(bpy.types.Panel):
     bl_space_type = 'PROPERTIES'
     bl_region_type = 'WINDOW'
@@ -72,14 +73,14 @@
         if wide_ui:
             col = split.column()
         col.itemR(lat, "interpolation_type_u", text="")
-        
+
         split = layout.split()
         col = split.column()
         col.itemR(lat, "points_v")
         if wide_ui:
             col = split.column()
         col.itemR(lat, "interpolation_type_v", text="")
-        
+
         split = layout.split()
         col = split.column()
         col.itemR(lat, "points_w")

Modified: trunk/blender/release/scripts/ui/properties_data_metaball.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_metaball.py        
2009-11-20 22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_metaball.py        
2009-11-21 00:05:43 UTC (rev 24718)
@@ -21,6 +21,7 @@
 
 narrowui = 180
 
+
 class DataButtonsPanel(bpy.types.Panel):
     bl_space_type = 'PROPERTIES'
     bl_region_type = 'WINDOW'
@@ -110,7 +111,7 @@
         col.itemR(metaelem, "stiffness", text="Stiffness")
         col.itemR(metaelem, "negative", text="Negative")
         col.itemR(metaelem, "hide", text="Hide")
-        
+
         if wide_ui:
             col = split.column(align=True)
 

Modified: trunk/blender/release/scripts/ui/properties_data_modifier.py
===================================================================
--- trunk/blender/release/scripts/ui/properties_data_modifier.py        
2009-11-20 22:53:39 UTC (rev 24717)
+++ trunk/blender/release/scripts/ui/properties_data_modifier.py        
2009-11-21 00:05:43 UTC (rev 24718)
@@ -85,8 +85,8 @@
             layout.itemR(md, "fit_type")
         else:
             layout.itemR(md, "fit_type", text="")
-        
-        
+
+
         if md.fit_type == 'FIXED_COUNT':
             layout.itemR(md, "count")
         elif md.fit_type == 'FIT_LENGTH':
@@ -134,7 +134,7 @@
 
     def BEVEL(self, layout, ob, md, wide_ui):
         split = layout.split()
-        
+
         col = split.column()
         col.itemR(md, "width")
 
@@ -155,7 +155,7 @@
         col = split.column()
         col.itemL(text="Operation:")
         col.itemR(md, "operation", text="")
-        
+
         if wide_ui:
             col = split.column()
         col.itemL(text="Object:")
@@ -175,14 +175,14 @@
         sub.active = md.randomize
         sub.itemR(md, "seed")
 
-    def CAST(self, layout, ob, md, wide_ui): 
+    def CAST(self, layout, ob, md, wide_ui):
         split = layout.split(percentage=0.25)
 
         if wide_ui:
             split.itemL(text="Cast Type:")
             split.itemR(md, "cast_type", text="")
         else:
-            layout.itemR(md, "cast_type", text="")        
+            layout.itemR(md, "cast_type", text="")
 
         split = layout.split(percentage=0.25)
 
@@ -198,16 +198,16 @@
         col.itemR(md, "from_radius")
 
         split = layout.split()
-        
-        col = split.column() 
+
+        col = split.column()
         col.itemL(text="Vertex Group:")
         col.item_pointerR(md, "vertex_group", ob, "vertex_groups", text="")
         if wide_ui:
             col = split.column()
         col.itemL(text="Control Object:")
-        col.itemR(md, "object", text="")    
+        col.itemR(md, "object", text="")
         if md.object:
-          col.itemR(md, "use_transform")
+            col.itemR(md, "use_transform")
 
     def CLOTH(self, layout, ob, md, wide_ui):
         layout.itemL(text="See Cloth panel.")
@@ -255,15 +255,14 @@
         layout.itemS()
 
         split = layout.split()
-        
+
         col = split.column()
         col.itemR(md, "midlevel")
-        
+
         if wide_ui:
             col = split.column()
         col.itemR(md, "strength")
 
-
     def EDGE_SPLIT(self, layout, ob, md, wide_ui):
         split = layout.split()
 
@@ -279,7 +278,7 @@
 
     def EXPLODE(self, layout, ob, md, wide_ui):
         split = layout.split()
-        
+
         col = split.column()
         col.itemL(text="Vertex group:")
         col.item_pointerR(md, "vertex_group", ob, "vertex_groups", text="")
@@ -339,7 +338,7 @@
         col = split.column()
         col.itemL(text="Object:")
         col.itemR(md, "object", text="")
-        
+
         if wide_ui:
             col = split.column()
         col.itemL(text="Vertex Group:")
@@ -390,7 +389,7 @@
 
             col = split.column()
             col.itemR(md, "precision")
-            
+
             if wide_ui:
                 col = split.column()
             col.itemR(md, "dynamic")
@@ -398,9 +397,9 @@
     def MIRROR(self, layout, ob, md, wide_ui):
         layout.itemR(md, "merge_limit")
         if wide_ui:
-           split = layout.split(percentage=0.25)
+            split = layout.split(percentage=0.25)
         else:
-           split = layout.split(percentage=0.4) 
+            split = layout.split(percentage=0.4)
 
         col = split.column()
         col.itemL(text="Axis:")
@@ -412,12 +411,12 @@
             col = split.column()
         else:
             subsplit = layout.split()
-            col = subsplit.column()  
+            col = subsplit.column()
         col.itemL(text="Options:")
         col.itemR(md, "clip", text="Clipping")
         col.itemR(md, "mirror_vertex_groups", text="Vertex Groups")
 
-        col = split.column()  
+        col = split.column()
         col.itemL(text="Textures:")
         col.itemR(md, "mirror_u", text="U")
         col.itemR(md, "mirror_v", text="V")
@@ -432,12 +431,12 @@
         else:
             layout.row().itemR(md, "subdivision_type", text="")
         layout.itemR(md, "level")
-        
+
         split = layout.split()
 
         col = split.column()
         col.itemO("object.multires_subdivide", text="Subdivide")
-        
+
         if wide_ui:
             col = split.column()
         col.itemO("object.multires_higher_levels_delete", text="Delete Higher")
@@ -445,7 +444,7 @@
     def PARTICLE_INSTANCE(self, layout, ob, md, wide_ui):
         layout.itemR(md, "object")
         layout.itemR(md, "particle_system_number", text="Particle System")
-        
+
         split = layout.split()
         col = split.column()
         col.itemL(text="Create From:")
@@ -459,17 +458,17 @@
         col.itemR(md, "alive")
         col.itemR(md, "unborn")
         col.itemR(md, "dead")
-        
+
         layout.itemS()
-        
+
         layout.itemR(md, "path", text="Create Along Paths")
-        
+
         split = layout.split()
         split.active = md.path
         col = split.column()
         col.row().itemR(md, "axis", expand=True)
         col.itemR(md, "keep_shape")
-        
+
         if wide_ui:
             col = split.column()
         col.itemR(md, "position", slider=True)
@@ -500,9 +499,9 @@
         col.itemR(md, "mode", text="")
 
         if wide_ui:
-           split = layout.split(percentage=0.25)
+            split = layout.split(percentage=0.25)
         else:
-           split = layout.split(percentage=0.35)
+            split = layout.split(percentage=0.35)
         col = split.column()
 
         if md.mode == 'PROJECT':
@@ -527,7 +526,7 @@
 
             layout.itemL(text="Auxiliary Target:")
             layout.itemR(md, "auxiliary_target", text="")
-            
+
         elif md.mode == 'NEAREST_SURFACEPOINT':
             layout.itemR(md, "keep_above_surface")
 
@@ -593,7 +592,7 @@
         col.itemL(text="Subdivisions:")
         col.itemR(md, "levels", text="View")
         col.itemR(md, "render_levels", text="Render")
-        
+
         if wide_ui:
             col = split.column()
         col.itemL(text="Options:")
@@ -609,19 +608,19 @@
             col = split.column()
             col.itemL(text="UV Layer:")
             col.item_pointerR(md, "uv_layer", ob.data, "uv_textures", text="")
-            
+
             if wide_ui:
                 col = split.column()
             col.itemL(text="Image:")
             col.itemR(md, "image", text="")
 
-            split = layout.split()  
+            split = layout.split()
             col = split.column()
             col.itemR(md, "override_image")
             col.itemR(md, "num_projectors", text="Projectors")
             for proj in md.projectors:

@@ Diff output truncated at 10240 characters. @@

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