Commit: be32168eb4909445c6250089db01fa3fa50c5589
Author: Campbell Barton
Date:   Thu Jan 24 19:13:38 2019 +1100
Branches: master
https://developer.blender.org/rBbe32168eb4909445c6250089db01fa3fa50c5589

DRW: support clipping for object outlines (unselected)

===================================================================

M       source/blender/draw/engines/workbench/workbench_deferred.c
M       source/blender/draw/engines/workbench/workbench_forward.c

===================================================================

diff --git a/source/blender/draw/engines/workbench/workbench_deferred.c 
b/source/blender/draw/engines/workbench/workbench_deferred.c
index 68f93a51425..ac473dbdf7d 100644
--- a/source/blender/draw/engines/workbench/workbench_deferred.c
+++ b/source/blender/draw/engines/workbench/workbench_deferred.c
@@ -753,7 +753,11 @@ static WORKBENCH_MaterialData *get_or_create_material_data(
                DRW_shgroup_stencil_mask(material->shgrp, (ob->dtx & 
OB_DRAWXRAY) ? 0x00 : 0xFF);
                DRW_shgroup_uniform_int(material->shgrp, "object_id", 
&material->object_id, 1);
                workbench_material_shgroup_uniform(wpd, material->shgrp, 
material, ob, true, true, interp);
-
+               if (wpd->world_clip_planes) {
+                       const DRWContextState *draw_ctx = 
DRW_context_state_get();
+                       RegionView3D *rv3d = draw_ctx->rv3d;
+                       
DRW_shgroup_world_clip_planes_from_rv3d(material->shgrp, rv3d);
+               }
                BLI_ghash_insert(wpd->material_hash, POINTER_FROM_UINT(hash), 
material);
        }
        return material;
diff --git a/source/blender/draw/engines/workbench/workbench_forward.c 
b/source/blender/draw/engines/workbench/workbench_forward.c
index c8f3a9a7bff..66ee25c0d82 100644
--- a/source/blender/draw/engines/workbench/workbench_forward.c
+++ b/source/blender/draw/engines/workbench/workbench_forward.c
@@ -202,6 +202,11 @@ static WORKBENCH_MaterialData *get_or_create_material_data(
                }
                material->object_id = engine_object_data->object_id;
                DRW_shgroup_uniform_int(material->shgrp_object_outline, 
"object_id", &material->object_id, 1);
+               if (wpd->world_clip_planes) {
+                       const DRWContextState *draw_ctx = 
DRW_context_state_get();
+                       RegionView3D *rv3d = draw_ctx->rv3d;
+                       
DRW_shgroup_world_clip_planes_from_rv3d(material->shgrp_object_outline, rv3d);
+               }
                BLI_ghash_insert(wpd->material_hash, POINTER_FROM_UINT(hash), 
material);
        }
        return material;

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