Commit: d2afdf3c205b544b93dfdb3de61e3a9524e99978
Author: Antonioya
Date:   Thu Jan 24 10:46:10 2019 +0100
Branches: master
https://developer.blender.org/rBd2afdf3c205b544b93dfdb3de61e3a9524e99978

GP: Use matrix location instead of loc

===================================================================

M       source/blender/draw/engines/gpencil/gpencil_cache_utils.c

===================================================================

diff --git a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c 
b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
index 9642cec6201..8c825a5ae6e 100644
--- a/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
+++ b/source/blender/draw/engines/gpencil/gpencil_cache_utils.c
@@ -75,7 +75,7 @@ tGPencilObjectCache *gpencil_object_cache_add(
        Object *ob_orig = (Object *)DEG_get_original_id(&ob->id);
        cache_elem->ob = ob_orig;
        cache_elem->gpd = (bGPdata *)ob_orig->data;
-       copy_v3_v3(cache_elem->loc, ob->loc);
+       copy_v3_v3(cache_elem->loc, ob->obmat[3]);
        copy_m4_m4(cache_elem->obmat, ob->obmat);
        cache_elem->idx = *gp_cache_used;
 
@@ -97,10 +97,10 @@ tGPencilObjectCache *gpencil_object_cache_add(
        float zdepth = 0.0;
        if (rv3d) {
                if (rv3d->is_persp) {
-                       zdepth = ED_view3d_calc_zfac(rv3d, ob->loc, NULL);
+                       zdepth = ED_view3d_calc_zfac(rv3d, ob->obmat[3], NULL);
                }
                else {
-                       zdepth = -dot_v3v3(rv3d->viewinv[2], ob->loc);
+                       zdepth = -dot_v3v3(rv3d->viewinv[2], ob->obmat[3]);
                }
        }
        else {
@@ -115,7 +115,7 @@ tGPencilObjectCache *gpencil_object_cache_add(
                        mul_m4_v3(camera->obmat, vn);
                        normalize_v3(vn);
                        plane_from_point_normal_v3(plane_cam, camera->loc, vn);
-                       zdepth = dist_squared_to_plane_v3(ob->loc, plane_cam);
+                       zdepth = dist_squared_to_plane_v3(ob->obmat[3], 
plane_cam);
                }
        }
        cache_elem->zdepth = zdepth;

_______________________________________________
Bf-blender-cvs mailing list
[email protected]
https://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to