Commit: 1b12c2d423f3b7265455e42dc5f5c5e20c56624d
Author: Brecht Van Lommel
Date:   Thu Jan 24 12:38:40 2019 +0100
Branches: master
https://developer.blender.org/rB1b12c2d423f3b7265455e42dc5f5c5e20c56624d

Fix T58216: backdrop drawing in sequencer broken.

===================================================================

M       source/blender/editors/space_sequencer/sequencer_draw.c

===================================================================

diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c 
b/source/blender/editors/space_sequencer/sequencer_draw.c
index 38243638943..e6872496810 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1310,9 +1310,10 @@ void draw_image_seq(const bContext *C, Scene *scene, 
ARegion *ar, SpaceSeq *sseq
        }
 
        if (draw_backdrop) {
-               /* XXX: need to load identity projection too? */
                GPU_matrix_push();
                GPU_matrix_identity_set();
+               GPU_matrix_push_projection();
+               GPU_matrix_identity_projection_set();
        }
 
        glGenTextures(1, (GLuint *)&texid);
@@ -1443,6 +1444,7 @@ void draw_image_seq(const bContext *C, Scene *scene, 
ARegion *ar, SpaceSeq *sseq
 
        if (draw_backdrop) {
                GPU_matrix_pop();
+               GPU_matrix_pop_projection();
                return;
        }

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