Commit: 4162b83590a7e14626e3741ec185fb40815fb1a3
Author: Campbell Barton
Date:   Thu Jan 24 22:59:55 2019 +1100
Branches: master
https://developer.blender.org/rB4162b83590a7e14626e3741ec185fb40815fb1a3

Cleanup: use braces for single line if statements

===================================================================

M       source/blender/editors/space_view3d/view3d_select.c

===================================================================

diff --git a/source/blender/editors/space_view3d/view3d_select.c 
b/source/blender/editors/space_view3d/view3d_select.c
index 3125d4bfde3..8f7882d1d59 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1612,7 +1612,9 @@ static bool ed_object_select_pick(
 
        /* always start list from basact in wire mode */
        startbase =  FIRSTBASE(view_layer);
-       if (oldbasact && oldbasact->next) startbase = oldbasact->next;
+       if (oldbasact && oldbasact->next) {
+               startbase = oldbasact->next;
+       }
 
        /* This block uses the control key to make the object selected
         * by its center point rather than its contents */
@@ -1634,7 +1636,9 @@ static bool ed_object_select_pick(
                                                    V3D_PROJ_TEST_CLIP_BB | 
V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_NEAR) == V3D_PROJ_RET_OK)
                                        {
                                                float dist_temp = 
len_manhattan_v2v2(mval_fl, screen_co);
-                                               if (base == oldbasact) 
dist_temp += 10.0f;
+                                               if (base == oldbasact) {
+                                                       dist_temp += 10.0f;
+                                               }
                                                if (dist_temp < dist) {
                                                        dist = dist_temp;
                                                        basact = base;
@@ -1643,8 +1647,12 @@ static bool ed_object_select_pick(
                                }
                                base = base->next;
 
-                               if (base == NULL) base = FIRSTBASE(view_layer);
-                               if (base == startbase) break;
+                               if (base == NULL) {
+                                       base = FIRSTBASE(view_layer);
+                               }
+                               if (base == startbase) {
+                                       break;
+                               }
                        }
                }
                if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) {
@@ -1721,13 +1729,15 @@ static bool ed_object_select_pick(
                                                                }
                                                                else {
                                                                        int 
oldsel = TRACK_SELECTED(track) ? 1 : 0;
-                                                                       if 
(!extend)
+                                                                       if 
(!extend) {
                                                                                
deselect_all_tracks(tracking);
+                                                                       }
 
                                                                        
BKE_tracking_track_select(tracksbase, track, TRACK_AREA_ALL, extend);
 
-                                                                       if 
(oldsel != (TRACK_SELECTED(track) ? 1 : 0))
+                                                                       if 
(oldsel != (TRACK_SELECTED(track) ? 1 : 0)) {
                                                                                
changed = true;
+                                                                       }
                                                                }
 
                                                                basact->flag |= 
BASE_SELECTED;
@@ -1774,8 +1784,9 @@ static bool ed_object_select_pick(
 
                                }
                                /* prevent bone selecting to pass on to object 
selecting */
-                               if (basact == oldbasact)
+                               if (basact == oldbasact) {
                                        basact = NULL;
+                               }
                        }
 
                        if (scene->toolsettings->object_flag & 
SCE_OBJECT_MODE_LOCK) {

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