Commit: 795bddf2bda4708996228d368dd410203b737b63 Author: Clément Foucault Date: Fri Mar 15 23:31:41 2019 +0100 Branches: master https://developer.blender.org/rB795bddf2bda4708996228d368dd410203b737b63
Fix T55620 Artifacts with SSR and planar reflection Was caused by 0 pixel extent rays which did not trace at all. Bumping the threshold for degenerate rays fixes it. =================================================================== M source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl =================================================================== diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl index d5a51f89e81..80389402129 100644 --- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl @@ -91,7 +91,7 @@ void prepare_raycast( /* If the line is degenerate, make it cover at least one pixel * to not have to handle zero-pixel extent as a special case later */ - ss_step.xy += vec2((dot(ss_step.xy, ss_step.xy) < 0.000001) ? 0.001 : 0.0); + ss_step.xy += vec2((dot(ss_step.xy, ss_step.xy) < 0.000003) ? 0.001 : 0.0); /* Make ss_step cover one pixel. */ ss_step /= max(abs(ss_step.x), abs(ss_step.y)); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs