Commit: 8bfc689e83f999836f033be2e2eb9e7ea15deddc Author: Antonioya Date: Fri Apr 12 11:19:21 2019 +0200 Branches: greasepencil-object https://developer.blender.org/rB8bfc689e83f999836f033be2e2eb9e7ea15deddc
Cleanup: Fix comment typo =================================================================== M source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl =================================================================== diff --git a/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl b/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl index 22eb18e85a9..1e27d9545f5 100644 --- a/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl +++ b/source/blender/draw/engines/gpencil/shaders/gpencil_point_geom.glsl @@ -59,8 +59,8 @@ vec2 rotatePoint(vec2 center, vec2 point, float angle) return rot_point + center; } -/* calculate angle of the stroke using previous point as reference. - * the angle is calculated using the x axis (1, 0) and 0 degrees */ +/* Calculate angle of the stroke using previous point as reference. + * The angle is calculated using the x axis (1, 0) as 0 degrees */ float getAngle(vec2 pt0, vec2 pt1) { /* do not rotate one point only (no reference to rotate) */ @@ -74,7 +74,7 @@ float getAngle(vec2 pt0, vec2 pt1) /* vector of direction */ vec2 vn = vec2(normalize(pt1 - pt0)); - /* angle signed (funtion ported from angle_signed_v2v2) */ + /* angle signed (function ported from angle_signed_v2v2) */ float perp_dot = (v0[1] * vn[0]) - (v0[0] * vn[1]); float angle = atan(perp_dot, dot(v0, vn)); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs