Commit: 7213f1775cdc9139fe49b2574126494e92edf836
Author: Nathan Craddock
Date:   Wed Jul 31 19:19:06 2019 -0600
Branches: soc-2019-outliner
https://developer.blender.org/rB7213f1775cdc9139fe49b2574126494e92edf836

Outliner: Use scroll view util function for walk scroll

Simplify the walk scrolling function by using the scrol view util
function

===================================================================

M       source/blender/editors/space_outliner/outliner_select.c

===================================================================

diff --git a/source/blender/editors/space_outliner/outliner_select.c 
b/source/blender/editors/space_outliner/outliner_select.c
index 09e39427ae6..81aad03be14 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -1768,23 +1768,19 @@ static TreeElement 
*find_walk_select_start_element(SpaceOutliner *soops, bool *c
   return walk_element;
 }
 
+/* Scroll the outliner when the walk element reaches the top or bottom 
boundary */
 static void outliner_walk_scroll(ARegion *ar, TreeElement *te, short direction)
 {
+  /* Account for the header height and include a buffer on the borders */
   int y_max = ar->v2d.cur.ymax - (UI_UNIT_Y * 2);
   int y_min = ar->v2d.cur.ymin + UI_UNIT_Y;
-  int offset = UI_HEADER_OFFSET;
-  printf("ymax: %d, ymin: %d, te->ys: %d\n", y_max, y_min, te->ys);
 
-  int delta_y;
+  /* Scroll if walked position is beyond the buffer */
   if (te->ys > y_max && direction == OUTLINER_SELECT_WALK_UP) {
-    delta_y = MAX2(y_max - te->ys, UI_UNIT_Y);
-    ar->v2d.cur.ymax += delta_y;
-    ar->v2d.cur.ymin += delta_y;
+    outliner_scroll_view(ar, UI_UNIT_Y);
   }
   else if (te->ys < y_min && direction == OUTLINER_SELECT_WALK_DOWN) {
-    delta_y = MAX2((te->ys + UI_UNIT_Y), UI_UNIT_Y);
-    ar->v2d.cur.ymax -= delta_y;
-    ar->v2d.cur.ymin -= delta_y;
+    outliner_scroll_view(ar, -UI_UNIT_Y);
   }
 }

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