Revision: 25923 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=25923 Author: kazanbas Date: 2010-01-12 12:21:42 +0100 (Tue, 12 Jan 2010)
Log Message: ----------- Fix #20641, #20645. Someone forgot to update scripts ;) Modified Paths: -------------- trunk/blender/release/scripts/io/import_scene_3ds.py trunk/blender/release/scripts/io/import_scene_obj.py Modified: trunk/blender/release/scripts/io/import_scene_3ds.py =================================================================== --- trunk/blender/release/scripts/io/import_scene_3ds.py 2010-01-12 10:04:03 UTC (rev 25922) +++ trunk/blender/release/scripts/io/import_scene_3ds.py 2010-01-12 11:21:42 UTC (rev 25923) @@ -586,8 +586,7 @@ # print("read material") #print 'elif (new_chunk.ID == MATERIAL):' - contextMaterial = bpy.data.add_material('Material') -# contextMaterial = bpy.data.materials.new('Material') + contextMaterial = bpy.data.materials.new('Material') elif (new_chunk.ID == MAT_NAME): #print 'elif (new_chunk.ID == MAT_NAME):' Modified: trunk/blender/release/scripts/io/import_scene_obj.py =================================================================== --- trunk/blender/release/scripts/io/import_scene_obj.py 2010-01-12 10:04:03 UTC (rev 25922) +++ trunk/blender/release/scripts/io/import_scene_obj.py 2010-01-12 11:21:42 UTC (rev 25923) @@ -440,8 +440,7 @@ #Create new materials for name in unique_materials: # .keys() if name != None: - unique_materials[name]= bpy.data.add_material(name) -# unique_materials[name]= bpy.data.materials.new(name) + unique_materials[name]= bpy.data.materials.new(name) unique_material_images[name]= None, False # assign None to all material images to start with, add to later. unique_materials[None]= None _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs