Commit: 39e760fa1da1884cbd32b91574dc8e81fa83dd34 Author: Philipp Oeser Date: Mon Sep 16 12:02:16 2019 +0200 Branches: master https://developer.blender.org/rB39e760fa1da1884cbd32b91574dc8e81fa83dd34
Fix eevee volumetrics distribution at 1.0 reported in T69662 Reviewers: fclem Differential Revision: https://developer.blender.org/D5809 =================================================================== M source/blender/draw/engines/eevee/eevee_volumes.c =================================================================== diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index 726082c0f02..cfebe48a836 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -255,7 +255,7 @@ void EEVEE_volumes_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) if (DRW_view_is_persp_get(NULL)) { float sample_distribution = scene_eval->eevee.volumetric_sample_distribution; - sample_distribution = 4.0f * (1.00001f - sample_distribution); + sample_distribution = 4.0f * (max_ff(1.0f - sample_distribution, 1e-2f)); const float clip_start = common_data->view_vecs[0][2]; /* Negate */ _______________________________________________ Bf-blender-cvs mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-blender-cvs
