Commit: 11fe6cec3b3d94605809cb6b70a14a6b20ea0052 Author: Bastien Montagne Date: Sun Sep 22 18:29:05 2019 +0200 Branches: temp-lanpr-cleanup https://developer.blender.org/rB11fe6cec3b3d94605809cb6b70a14a6b20ea0052
Fix T70150: Explode modifier crashes with empty vertex group. There’s be a lot to say about that explode modifier code, for now just follow other places in code... But the handling of 'invalid'/'unkown' particle case is... quiet confusing to say the least. =================================================================== M source/blender/modifiers/intern/MOD_explode.c =================================================================== diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c index ed42a4bf8b1..5ba61ea818b 100644 --- a/source/blender/modifiers/intern/MOD_explode.c +++ b/source/blender/modifiers/intern/MOD_explode.c @@ -1069,7 +1069,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd, /* override uv channel for particle age */ if (mtface) { - float age = (cfra - pa->time) / pa->lifetime; + float age = (facepa[i] != totpart) ? (cfra - pa->time) / pa->lifetime : 0.0f; /* Clamp to this range to avoid flipping to the other side of the coordinates. */ CLAMP(age, 0.001f, 0.999f); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs