Commit: 6bf043ac946f39f2ac3063feb7e7cfe7b7a6ba18
Author: Yevgeny Makarov
Date:   Wed Oct 28 16:01:51 2020 -0700
Branches: master
https://developer.blender.org/rB6bf043ac946f39f2ac3063feb7e7cfe7b7a6ba18

UI: Improved alignment of labels and buttons

Improved alignment of labels with other buttons.

Differential Revision: https://developer.blender.org/D9058

Reviewed by Julian Eisel

===================================================================

M       release/scripts/modules/rna_prop_ui.py
M       source/blender/editors/interface/interface_layout.c
M       source/blender/editors/interface/interface_widgets.c
M       source/blender/editors/space_node/node_intern.h

===================================================================

diff --git a/release/scripts/modules/rna_prop_ui.py 
b/release/scripts/modules/rna_prop_ui.py
index 98722ea322b..8fdd66dff9f 100644
--- a/release/scripts/modules/rna_prop_ui.py
+++ b/release/scripts/modules/rna_prop_ui.py
@@ -282,10 +282,10 @@ def draw(layout, context, context_member, property_type, 
use_edit=True):
 
         if use_edit:
             split = box.split(factor=0.75)
-            row = split.row(align=True)
+            row = split.row()
         else:
             split = box.split(factor=1.00)
-            row = split.row(align=True)
+            row = split.row()
 
         row.alignment = 'RIGHT'
 
diff --git a/source/blender/editors/interface/interface_layout.c 
b/source/blender/editors/interface/interface_layout.c
index ad260274e78..cf589e43858 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2148,7 +2148,6 @@ void uiItemFullR(uiLayout *layout,
       uiLayout *layout_split = uiLayoutSplit(
           layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true);
       bool label_added = false;
-      layout_split->space = 0;
       uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
       layout_sub->space = 0;
 
@@ -3186,7 +3185,6 @@ uiPropertySplitWrapper 
uiItemPropertySplitWrapperCreate(uiLayout *parent_layout)
   uiLayout *layout_row = uiLayoutRow(parent_layout, true);
   uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, 
true);
 
-  layout_split->space = 0;
   split_wrapper.label_column = uiLayoutColumn(layout_split, true);
   split_wrapper.label_column->alignment = UI_LAYOUT_ALIGN_RIGHT;
   split_wrapper.property_row = ui_item_prop_split_layout_hack(parent_layout, 
layout_split);
diff --git a/source/blender/editors/interface/interface_widgets.c 
b/source/blender/editors/interface/interface_widgets.c
index 415a0440be6..e2250c764b1 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -2426,19 +2426,23 @@ static void widget_draw_text_icon(const uiFontStyle 
*fstyle,
       }
     }
     else if (but->drawflag & UI_BUT_TEXT_LEFT) {
-
-      /* Reduce the left padding for labels without an icon. */
-      if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
-          !ui_block_is_menu(but->block)) {
-        text_padding /= 2;
-      }
-
       rect->xmin += text_padding;
     }
     else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
       rect->xmax -= text_padding;
     }
   }
+  else {
+    /* In case a separate text label and some other button are placed under 
each other,
+       and the outline of the button does not contrast with the background.
+       Add an offset (thickness of the outline) so that the text does not 
stick out visually. */
+    if (but->drawflag & UI_BUT_TEXT_LEFT) {
+      rect->xmin += U.pixelsize;
+    }
+    else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
+      rect->xmax -= U.pixelsize;
+    }
+  }
 
   /* Menu contains sub-menu items with triangle icon on their right. Shortcut
    * strings should be drawn with some padding to the right then. */
@@ -4575,6 +4579,9 @@ void ui_draw_but(const bContext *C, struct ARegion 
*region, uiStyle *style, uiBu
           wt->wcol_theme = &tui->wcol_menu_back;
           wt->state = widget_state;
         }
+        if (!(but->flag & UI_HAS_ICON)) {
+          but->drawflag |= UI_BUT_NO_TEXT_PADDING;
+        }
         break;
 
       case UI_BTYPE_SEPR:
diff --git a/source/blender/editors/space_node/node_intern.h 
b/source/blender/editors/space_node/node_intern.h
index 04e452d5270..aa59b7293a3 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -266,7 +266,7 @@ extern const char *node_context_dir[];
 #define NODE_SOCKDY (0.08f * U.widget_unit)
 #define NODE_WIDTH(node) (node->width * UI_DPI_FAC)
 #define NODE_HEIGHT(node) (node->height * UI_DPI_FAC)
-#define NODE_MARGIN_X (0.95f * U.widget_unit)
+#define NODE_MARGIN_X (1.10f * U.widget_unit)
 #define NODE_SOCKSIZE (0.25f * U.widget_unit)
 #define NODE_RESIZE_MARGIN (0.20f * U.widget_unit)
 #define NODE_LINK_RESOL 12

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