Commit: f35bc0a81921a7c390efa2f6f28715e6f16df581 Author: Kévin Dietrich Date: Fri Nov 6 16:48:55 2020 +0100 Branches: cycles_procedural_api https://developer.blender.org/rBf35bc0a81921a7c390efa2f6f28715e6f16df581
still go through the geometry device update entirely even if no nodes are modified =================================================================== M intern/cycles/render/geometry.cpp =================================================================== diff --git a/intern/cycles/render/geometry.cpp b/intern/cycles/render/geometry.cpp index 7613a7ebe38..85ca08be9a3 100644 --- a/intern/cycles/render/geometry.cpp +++ b/intern/cycles/render/geometry.cpp @@ -274,11 +274,6 @@ void Geometry::tag_update(Scene *scene, bool rebuild) } } - if (!is_modified()) { - scene->geometry_manager->need_flags_update = true; - return; - } - scene->geometry_manager->need_update = true; scene->object_manager->tag_update(scene, ObjectManager::GEOMETRY_MODIFIED); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs