Commit: dfa3dcbab9524e9f6da9be17eec4c74708a4889c Author: Philipp Oeser Date: Thu May 27 15:30:02 2021 +0200 Branches: master https://developer.blender.org/rBdfa3dcbab9524e9f6da9be17eec4c74708a4889c
Fix T88625: Multiobject UV hiding/unhiding does not work with UV_SYNC_SELECTION Oversight in {rB470f17f21c06}. Hiding was only done for the first mesh, then the operator finished (in case of UV_SYNC_SELECTION). Now just continue to the next. Maniphest Tasks: T88625 Differential Revision: https://developer.blender.org/D11413 =================================================================== M source/blender/editors/uvedit/uvedit_ops.c =================================================================== diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index e11341429a6..708f04bf044 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -1471,7 +1471,7 @@ static int uv_hide_exec(bContext *C, wmOperator *op) if (EDBM_mesh_hide(em, swap)) { EDBM_update_generic(ob->data, true, false); } - return OPERATOR_FINISHED; + continue; } BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) { @@ -1609,7 +1609,7 @@ static int uv_reveal_exec(bContext *C, wmOperator *op) if (EDBM_mesh_reveal(em, select)) { EDBM_update_generic(ob->data, true, false); } - return OPERATOR_FINISHED; + continue; } if (use_face_center) { if (em->selectmode == SCE_SELECT_FACE) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs