Commit: 706c7d775d263e962161d2f280722d23be0081d6 Author: Germano Cavalcante Date: Mon Jun 7 15:11:50 2021 -0300 Branches: blender-v2.93-release https://developer.blender.org/rB706c7d775d263e962161d2f280722d23be0081d6
Fix T77651: Black screen on Blender startup on ChromeOS Apparently `textureSize` doesn't work with `sampler1DArray` on this OS. Thanks to @dave1853 for finding the source of the problem. =================================================================== M source/blender/blenfont/intern/blf_glyph.c M source/blender/gpu/shaders/gpu_shader_text_frag.glsl =================================================================== diff --git a/source/blender/blenfont/intern/blf_glyph.c b/source/blender/blenfont/intern/blf_glyph.c index f3c5c057dec..2ec0ca22865 100644 --- a/source/blender/blenfont/intern/blf_glyph.c +++ b/source/blender/blenfont/intern/blf_glyph.c @@ -506,7 +506,7 @@ void blf_glyph_render(FontBLF *font, GlyphCacheBLF *gc, GlyphBLF *g, float x, fl if (gc->texture) { GPU_texture_free(gc->texture); } - gc->texture = GPU_texture_create_1d_array(__func__, w, h, 1, GPU_R8, NULL); + gc->texture = GPU_texture_create_2d(__func__, w, h, 1, GPU_R8, NULL); gc->bitmap_len_landed = 0; } diff --git a/source/blender/gpu/shaders/gpu_shader_text_frag.glsl b/source/blender/gpu/shaders/gpu_shader_text_frag.glsl index d85884e0a25..2568cd74445 100644 --- a/source/blender/gpu/shaders/gpu_shader_text_frag.glsl +++ b/source/blender/gpu/shaders/gpu_shader_text_frag.glsl @@ -7,7 +7,7 @@ flat in int interp_size; out vec4 fragColor; -uniform sampler1DArray glyph; +uniform sampler2D glyph; const vec2 offsets4[4] = vec2[4]( vec2(-0.5, 0.5), vec2(0.5, 0.5), vec2(-0.5, -0.5), vec2(-0.5, -0.5)); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org https://lists.blender.org/mailman/listinfo/bf-blender-cvs