Commit: bbd0dcec4c648cc7c7f48bed23cbeeb254cf0502 Author: Brecht Van Lommel Date: Tue Aug 3 16:45:56 2021 +0200 Branches: cycles-x https://developer.blender.org/rBbbd0dcec4c648cc7c7f48bed23cbeeb254cf0502
Fix missing space in debug logging =================================================================== M intern/cycles/render/scene.cpp =================================================================== diff --git a/intern/cycles/render/scene.cpp b/intern/cycles/render/scene.cpp index a5c0931b188..b8a567715a3 100644 --- a/intern/cycles/render/scene.cpp +++ b/intern/cycles/render/scene.cpp @@ -620,32 +620,32 @@ void Scene::update_passes() static void log_kernel_features(const uint features) { VLOG(2) << "Requested features:\n"; - VLOG(2) << "Use BSDF" << string_from_bool(features & KERNEL_FEATURE_NODE_BSDF) << "\n"; - VLOG(2) << "Use Principled BSDF" << string_from_bool(features & KERNEL_FEATURE_PRINCIPLED) + VLOG(2) << "Use BSDF " << string_from_bool(features & KERNEL_FEATURE_NODE_BSDF) << "\n"; + VLOG(2) << "Use Principled BSDF " << string_from_bool(features & KERNEL_FEATURE_PRINCIPLED) << "\n"; - VLOG(2) << "Use Emission" << string_from_bool(features & KERNEL_FEATURE_NODE_EMISSION) << "\n"; - VLOG(2) << "Use Volume" << string_from_bool(features & KERNEL_FEATURE_NODE_VOLUME) << "\n"; - VLOG(2) << "Use Hair" << string_from_bool(features & KERNEL_FEATURE_NODE_HAIR) << "\n"; - VLOG(2) << "Use Bump" << string_from_bool(features & KERNEL_FEATURE_NODE_BUMP) << "\n"; - VLOG(2) << "Use Voronoi" << string_from_bool(features & KERNEL_FEATURE_NODE_VORONOI_EXTRA) + VLOG(2) << "Use Emission " << string_from_bool(features & KERNEL_FEATURE_NODE_EMISSION) << "\n"; + VLOG(2) << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_NODE_VOLUME) << "\n"; + VLOG(2) << "Use Hair " << string_from_bool(features & KERNEL_FEATURE_NODE_HAIR) << "\n"; + VLOG(2) << "Use Bump " << string_from_bool(features & KERNEL_FEATURE_NODE_BUMP) << "\n"; + VLOG(2) << "Use Voronoi " << string_from_bool(features & KERNEL_FEATURE_NODE_VORONOI_EXTRA) << "\n"; - VLOG(2) << "Use Shader Raytrace" << string_from_bool(features & KERNEL_FEATURE_NODE_RAYTRACE) + VLOG(2) << "Use Shader Raytrace " << string_from_bool(features & KERNEL_FEATURE_NODE_RAYTRACE) << "\n"; - VLOG(2) << "Use Transparent" << string_from_bool(features & KERNEL_FEATURE_TRANSPARENT) << "\n"; - VLOG(2) << "Use Denoising" << string_from_bool(features & KERNEL_FEATURE_DENOISING) << "\n"; - VLOG(2) << "Use Path Tracing" << string_from_bool(features & KERNEL_FEATURE_PATH_TRACING) + VLOG(2) << "Use Transparent " << string_from_bool(features & KERNEL_FEATURE_TRANSPARENT) << "\n"; + VLOG(2) << "Use Denoising " << string_from_bool(features & KERNEL_FEATURE_DENOISING) << "\n"; + VLOG(2) << "Use Path Tracing " << string_from_bool(features & KERNEL_FEATURE_PATH_TRACING) << "\n"; - VLOG(2) << "Use Hair" << string_from_bool(features & KERNEL_FEATURE_HAIR) << "\n"; - VLOG(2) << "Use Object Motion" << string_from_bool(features & KERNEL_FEATURE_OBJECT_MOTION) + VLOG(2) << "Use Hair " << string_from_bool(features & KERNEL_FEATURE_HAIR) << "\n"; + VLOG(2) << "Use Object Motion " << string_from_bool(features & KERNEL_FEATURE_OBJECT_MOTION) << "\n"; - VLOG(2) << "Use Camera Motion" << string_from_bool(features & KERNEL_FEATURE_CAMERA_MOTION) + VLOG(2) << "Use Camera Motion " << string_from_bool(features & KERNEL_FEATURE_CAMERA_MOTION) << "\n"; - VLOG(2) << "Use Baking" << string_from_bool(features & KERNEL_FEATURE_BAKING) << "\n"; - VLOG(2) << "Use Subsurface" << string_from_bool(features & KERNEL_FEATURE_SUBSURFACE) << "\n"; - VLOG(2) << "Use Volume" << string_from_bool(features & KERNEL_FEATURE_VOLUME) << "\n"; - VLOG(2) << "Use Patch Evaluation" << string_from_bool(features & KERNEL_FEATURE_PATCH_EVALUATION) - << "\n"; - VLOG(2) << "Use Shadow Catcher" << string_from_bool(features & KERNEL_FEATURE_SHADOW_CATCHER) + VLOG(2) << "Use Baking " << string_from_bool(features & KERNEL_FEATURE_BAKING) << "\n"; + VLOG(2) << "Use Subsurface " << string_from_bool(features & KERNEL_FEATURE_SUBSURFACE) << "\n"; + VLOG(2) << "Use Volume " << string_from_bool(features & KERNEL_FEATURE_VOLUME) << "\n"; + VLOG(2) << "Use Patch Evaluation " + << string_from_bool(features & KERNEL_FEATURE_PATCH_EVALUATION) << "\n"; + VLOG(2) << "Use Shadow Catcher " << string_from_bool(features & KERNEL_FEATURE_SHADOW_CATCHER) << "\n"; } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs