Commit: 68a8a89c491bf8577e56b107e2cbc172caaa6ce8 Author: Hans Goudey Date: Thu Sep 2 15:48:36 2021 -0500 Branches: temp-geometry-nodes-fields https://developer.blender.org/rB68a8a89c491bf8577e56b107e2cbc172caaa6ce8
Reorder input sockets Since the position is the more important input compared to the selection, it should be on top =================================================================== M source/blender/nodes/geometry/nodes/node_geo_set_position.cc =================================================================== diff --git a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc index 11b91575ecf..a4d969efbf1 100644 --- a/source/blender/nodes/geometry/nodes/node_geo_set_position.cc +++ b/source/blender/nodes/geometry/nodes/node_geo_set_position.cc @@ -23,8 +23,8 @@ namespace blender::nodes { static void geo_node_set_position_declare(NodeDeclarationBuilder &b) { b.add_input<decl::Geometry>("Geometry"); - b.add_input<decl::Bool>("Selection").default_value(true); b.add_input<decl::Vector>("Position"); + b.add_input<decl::Bool>("Selection").default_value(true); b.add_output<decl::Geometry>("Geometry"); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs