Commit: 1bc28fc73b9cf6ffa873c6fb0d2f6c3e9e7aaf2b Author: Germano Cavalcante Date: Mon Oct 25 11:26:01 2021 -0300 Branches: master https://developer.blender.org/rB1bc28fc73b9cf6ffa873c6fb0d2f6c3e9e7aaf2b
Fix T92466: Crash snapping to text objects with XRay shading Should have been addressed along with {rB6cff1d648030} =================================================================== M source/blender/editors/transform/transform_snap_object.c =================================================================== diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c index dea8a7c6f03..f5f3fafe897 100644 --- a/source/blender/editors/transform/transform_snap_object.c +++ b/source/blender/editors/transform/transform_snap_object.c @@ -2308,7 +2308,7 @@ static short snapMesh(SnapObjectContext *sctx, float dist_px_sq = square_f(*dist_px); /* Test BoundBox */ - BoundBox *bb = BKE_mesh_boundbox_get(ob_eval); + BoundBox *bb = BKE_object_boundbox_get(ob_eval); if (bb && !snap_bound_box_check_dist( bb->vec[0], bb->vec[6], lpmat, sctx->runtime.win_size, sctx->runtime.mval, dist_px_sq)) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs