Commit: a25cfc5db2625d147c4f2d89584e6d87748a47bb Author: Sebastian Parborg Date: Mon Jan 17 16:48:18 2022 +0100 Branches: master https://developer.blender.org/rBa25cfc5db2625d147c4f2d89584e6d87748a47bb
Texture/Vertex Paint: Add secondary color to the tool header Before we would only display the secondary color in the N-panel. Now we also display it in the tool header. =================================================================== M release/scripts/startup/bl_ui/properties_paint_common.py =================================================================== diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py index 49effabc5cf..347f771d1f6 100644 --- a/release/scripts/startup/bl_ui/properties_paint_common.py +++ b/release/scripts/startup/bl_ui/properties_paint_common.py @@ -1107,7 +1107,11 @@ def brush_basic_texpaint_settings(layout, context, brush, *, compact=False): capabilities = brush.image_paint_capabilities if capabilities.has_color: - UnifiedPaintPanel.prop_unified_color(layout, context, brush, "color", text="") + row = layout.row(align=True) + row.ui_units_x = 4 + UnifiedPaintPanel.prop_unified_color(row, context, brush, "color", text="") + UnifiedPaintPanel.prop_unified_color(row, context, brush, "secondary_color", text="") + row.separator() layout.prop(brush, "blend", text="" if compact else "Blend") UnifiedPaintPanel.prop_unified( _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs