Commit: a4f173b0f94a01405ba7497dcd6a7bc59ed3afe3 Author: Omar Emara Date: Fri Apr 1 13:12:02 2022 +0200 Branches: temp-viewport-compositor-compiler https://developer.blender.org/rBa4f173b0f94a01405ba7497dcd6a7bc59ed3afe3
Viewport Compositor: Implement Separate/Combine XYZ =================================================================== M source/blender/gpu/shaders/compositor/material/gpu_shader_compositor_separate_combine.glsl M source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc =================================================================== diff --git a/source/blender/gpu/shaders/compositor/material/gpu_shader_compositor_separate_combine.glsl b/source/blender/gpu/shaders/compositor/material/gpu_shader_compositor_separate_combine.glsl index 5a14adf841b..c1e3477dac1 100644 --- a/source/blender/gpu/shaders/compositor/material/gpu_shader_compositor_separate_combine.glsl +++ b/source/blender/gpu/shaders/compositor/material/gpu_shader_compositor_separate_combine.glsl @@ -1,3 +1,17 @@ +/* ** Combine/Separate XYZ ** */ + +void node_composite_combine_xyz(float x, float y, float z, out vec3 vector) +{ + vector = vec3(x, y, z); +} + +void node_composite_separate_xyz(vec3 vector, out float x, out float y, out float z) +{ + x = vector.x; + y = vector.y; + z = vector.z; +} + /* ** Combine/Separate RGBA ** */ void node_composite_combine_rgba(float r, float g, float b, float a, out vec4 color) diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc b/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc index 5dfcf5dca1e..7748ec89136 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc +++ b/source/blender/nodes/composite/nodes/node_composite_sepcomb_xyz.cc @@ -21,10 +21,15 @@ * \ingroup cmpnodes */ +#include "GPU_material.h" + +#include "NOD_compositor_execute.hh" + #include "node_composite_util.hh" /* **************** SEPARATE XYZ ******************** */ -namespace blender::nodes { + +namespace blender::nodes::node_composite_separate_xyz_cc { static void cmp_node_separate_xyz_declare(NodeDeclarationBuilder &b) { @@ -34,21 +39,44 @@ static void cmp_node_separate_xyz_declare(NodeDeclarationBuilder &b) b.add_output<decl::Float>("Z"); } -} // namespace blender::nodes +using namespace blender::viewport_compositor; + +class SeparateXYZGPUMaterialNode : public GPUMaterialNode { + public: + using GPUMaterialNode::GPUMaterialNode; + + void compile(GPUMaterial *material) override + { + GPUNodeStack *inputs = get_inputs_array(); + GPUNodeStack *outputs = get_outputs_array(); + + GPU_stack_link(material, &node(), "node_composite_separate_xyz", inputs, outputs); + } +}; + +static GPUMaterialNode *get_compositor_gpu_material_node(DNode node) +{ + return new SeparateXYZGPUMaterialNode(node); +} + +} // namespace blender::nodes::node_composite_separate_xyz_cc void register_node_type_cmp_separate_xyz() { + namespace file_ns = blender::nodes::node_composite_separate_xyz_cc; + static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_SEPARATE_XYZ, "Separate XYZ", NODE_CLASS_CONVERTER); - ntype.declare = blender::nodes::cmp_node_separate_xyz_declare; + ntype.declare = file_ns::cmp_node_separate_xyz_declare; + ntype.get_compositor_gpu_material_node = file_ns::get_compositor_gpu_material_node; nodeRegisterType(&ntype); } /* **************** COMBINE XYZ ******************** */ -namespace blender::nodes { +namespace blender::nodes::node_composite_combine_xyz_cc { static void cmp_node_combine_xyz_declare(NodeDeclarationBuilder &b) { @@ -58,14 +86,37 @@ static void cmp_node_combine_xyz_declare(NodeDeclarationBuilder &b) b.add_output<decl::Vector>("Vector"); } -} // namespace blender::nodes +using namespace blender::viewport_compositor; + +class CombineXYZGPUMaterialNode : public GPUMaterialNode { + public: + using GPUMaterialNode::GPUMaterialNode; + + void compile(GPUMaterial *material) override + { + GPUNodeStack *inputs = get_inputs_array(); + GPUNodeStack *outputs = get_outputs_array(); + + GPU_stack_link(material, &node(), "node_composite_combine_xyz", inputs, outputs); + } +}; + +static GPUMaterialNode *get_compositor_gpu_material_node(DNode node) +{ + return new CombineXYZGPUMaterialNode(node); +} + +} // namespace blender::nodes::node_composite_combine_xyz_cc void register_node_type_cmp_combine_xyz() { + namespace file_ns = blender::nodes::node_composite_combine_xyz_cc; + static bNodeType ntype; cmp_node_type_base(&ntype, CMP_NODE_COMBINE_XYZ, "Combine XYZ", NODE_CLASS_CONVERTER); - ntype.declare = blender::nodes::cmp_node_combine_xyz_declare; + ntype.declare = file_ns::cmp_node_combine_xyz_declare; + ntype.get_compositor_gpu_material_node = file_ns::get_compositor_gpu_material_node; nodeRegisterType(&ntype); } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs