Revision: 30226
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30226
Author:   ben2610
Date:     2010-07-12 15:25:57 +0200 (Mon, 12 Jul 2010)

Log Message:
-----------
BGE bug #22760: VideoTexture not available when Blender is compiled without 
FFMPEG. VideoTexture can be used without FFMPEG, no need to disable it.

Modified Paths:
--------------
    trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp

Modified: trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp
===================================================================
--- trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp    2010-07-12 
12:07:32 UTC (rev 30225)
+++ trunk/blender/source/gameengine/Ketsji/KX_PythonInit.cpp    2010-07-12 
13:25:57 UTC (rev 30226)
@@ -1989,10 +1989,7 @@
        initGeometry();
        initBGL();
        initBLF();
-
-#ifdef WITH_FFMPEG
        initVideoTexture();
-#endif
 
        /* could be done a lot more nicely, but for now a quick way to get 
bge.* working */
        PyRun_SimpleString("__import__('sys').modules['bge']=[mod for mod in 
(type(__builtins__)('bge'), ) if 
mod.__dict__.update({'logic':__import__('GameLogic'), 
'render':__import__('Rasterizer'), 'events':__import__('GameKeys'), 
'constraints':__import__('PhysicsConstraints'), 
'types':__import__('GameTypes')}) is None][0]");


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