Revision: 30446 http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30446 Author: campbellbarton Date: 2010-07-17 20:08:14 +0200 (Sat, 17 Jul 2010)
Log Message: ----------- spelling correction: alredy --> already Modified Paths: -------------- trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp trunk/blender/release/scripts/io/export_3ds.py trunk/blender/release/scripts/io/export_fbx.py trunk/blender/release/scripts/io/export_obj.py trunk/blender/release/scripts/modules/bpy/utils.py trunk/blender/release/scripts/op/uvcalc_smart_project.py trunk/blender/release/scripts/ui/space_userpref.py trunk/blender/source/blender/blenkernel/intern/library.c trunk/blender/source/blender/blenlib/intern/fileops.c trunk/blender/source/blender/blenloader/intern/readfile.c trunk/blender/source/blender/editors/mesh/editmesh_mods.c trunk/blender/source/blender/editors/sculpt_paint/paint_image.c trunk/blender/source/blender/editors/space_sequencer/sequencer_draw.c trunk/blender/source/blender/editors/space_view3d/drawobject.c trunk/blender/source/blender/editors/space_view3d/view3d_view.c trunk/blender/source/blender/editors/transform/transform_conversions.c trunk/blender/source/blender/imbuf/intern/imageprocess.c trunk/blender/source/blender/makesdna/intern/dna_genfile.c trunk/blender/source/blender/makesrna/intern/rna_action.c trunk/blender/source/blender/makesrna/rna_cleanup/rna_cleaner.py trunk/blender/source/blender/modifiers/intern/MOD_screw.c trunk/blender/source/blender/python/generic/bpy_internal_import.c trunk/blender/source/blender/python/generic/geometry.c trunk/blender/source/blender/python/generic/mathutils.c trunk/blender/source/blender/python/generic/mathutils_vector.c trunk/blender/source/blender/python/intern/bpy_rna.c trunk/blender/source/blender/windowmanager/intern/wm_event_system.c trunk/blender/source/gameengine/Expressions/PyObjectPlus.cpp trunk/blender/source/gameengine/GameLogic/SCA_PythonController.cpp trunk/blender/source/gameengine/Ketsji/KX_PythonSeq.cpp trunk/blender/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp Modified: trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp =================================================================== --- trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp 2010-07-17 18:08:14 UTC (rev 30446) @@ -601,7 +601,7 @@ m_solveSwingLimit = false; // compute rotation of A wrt B (in constraint space) if (m_bMotorEnabled && (!m_useSolveConstraintObsolete)) - { // it is assumed that setMotorTarget() was alredy called + { // it is assumed that setMotorTarget() was already called // and motor target m_qTarget is within constraint limits // TODO : split rotation to pure swing and pure twist // compute desired transforms in world Modified: trunk/blender/release/scripts/io/export_3ds.py =================================================================== --- trunk/blender/release/scripts/io/export_3ds.py 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/release/scripts/io/export_3ds.py 2010-07-17 18:08:14 UTC (rev 30446) @@ -1006,7 +1006,7 @@ mat = mat_ls[mat_index] if mat: mat_name = mat.name else: mat_name = None - # else there alredy set to none + # else there already set to none img = uf.image # img = f.image Modified: trunk/blender/release/scripts/io/export_fbx.py =================================================================== --- trunk/blender/release/scripts/io/export_fbx.py 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/release/scripts/io/export_fbx.py 2010-07-17 18:08:14 UTC (rev 30446) @@ -83,7 +83,7 @@ if Blender.sys.exists(image_path): # Make a name for the target path. dest_image_path = dest_dir + image_path.split('\\')[-1].split('/')[-1] - if not Blender.sys.exists(dest_image_path): # Image isnt alredy there + if not Blender.sys.exists(dest_image_path): # Image isnt already there print('\tCopying "%s" > "%s"' % (image_path, dest_image_path)) try: copy_file(image_path, dest_image_path) @@ -359,7 +359,7 @@ if BATCH_OWN_DIR: new_fbxpath = fbxpath + newname + os.sep - # path may alredy exist + # path may already exist # TODO - might exist but be a file. unlikely but should probably account for it. if bpy.utils.exists(new_fbxpath) == 0: @@ -391,7 +391,7 @@ # Call self with modified args - # Dont pass batch options since we alredy usedt them + # Dont pass batch options since we already usedt them write(filename, data.objects, context, False, @@ -2763,7 +2763,7 @@ act_end = end else: # use existing name - if blenAction == blenActionDefault: # have we alredy got the name + if blenAction == blenActionDefault: # have we already got the name file.write('\n\tTake: "%s" {' % sane_name_mapping_take[blenAction.name]) else: file.write('\n\tTake: "%s" {' % sane_takename(blenAction)) @@ -2918,7 +2918,7 @@ for val, frame in context_bone_anim_keys: if frame != context_bone_anim_keys[0][1]: # not the first file.write(',') - # frame is alredy one less then blenders frame + # frame is already one less then blenders frame file.write('\n\t\t\t\t\t\t\t%i,%.15f,L' % (fbx_time(frame), val )) if i==0: file.write('\n\t\t\t\t\t\tColor: 1,0,0') Modified: trunk/blender/release/scripts/io/export_obj.py =================================================================== --- trunk/blender/release/scripts/io/export_obj.py 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/release/scripts/io/export_obj.py 2010-07-17 18:08:14 UTC (rev 30446) @@ -193,7 +193,7 @@ # if bpy.sys.exists(image_path): # # Make a name for the target path. # dest_image_path = dest_dir + image_path.split('\\')[-1].split('/')[-1] -# if not bpy.utils.exists(dest_image_path): # Image isnt alredy there +# if not bpy.utils.exists(dest_image_path): # Image isnt already there # print('\tCopying "%s" > "%s"' % (image_path, dest_image_path)) # copy_file(image_path, dest_image_path) # copyCount+=1 @@ -299,7 +299,7 @@ EXPORT_POLYGROUPS=False, EXPORT_CURVE_AS_NURBS=True): ''' - Basic write function. The context and options must be alredy set + Basic write function. The context and options must be already set This can be accessed externaly eg. write( 'c:\\test\\foobar.obj', Blender.Object.GetSelected() ) # Using default options. @@ -681,7 +681,7 @@ # CHECK FOR CONTEXT SWITCH if key == contextMat: - pass # Context alredy switched, dont do anything + pass # Context already switched, dont do anything else: if key[0] == None and key[1] == None: # Write a null material, since we know the context has changed. Modified: trunk/blender/release/scripts/modules/bpy/utils.py =================================================================== --- trunk/blender/release/scripts/modules/bpy/utils.py 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/release/scripts/modules/bpy/utils.py 2010-07-17 18:08:14 UTC (rev 30446) @@ -60,7 +60,7 @@ :arg path: this path is scanned for scripts and packages. :type path: string - :arg loaded_modules: alredy loaded module names, files matching these names will be ignored. + :arg loaded_modules: already loaded module names, files matching these names will be ignored. :type loaded_modules: set :return: all loaded modules. :rtype: list Modified: trunk/blender/release/scripts/op/uvcalc_smart_project.py =================================================================== --- trunk/blender/release/scripts/op/uvcalc_smart_project.py 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/release/scripts/op/uvcalc_smart_project.py 2010-07-17 18:08:14 UTC (rev 30446) @@ -524,7 +524,7 @@ then move us 1 whole width accross, Its possible this is a bad idea since 2 skinny Angular faces could join without 1 whole move, but its a lot more optimal to speed this up - since we have alredy tested for it. + since we have already tested for it. It gives about 10% speedup with minimal errors. ''' @@ -1027,7 +1027,7 @@ bestAng = fvec.dot(projectVecs[0]) bestAngIdx = 0 - # Cycle through the remaining, first alredy done + # Cycle through the remaining, first already done while i-1: i-=1 Modified: trunk/blender/release/scripts/ui/space_userpref.py =================================================================== --- trunk/blender/release/scripts/ui/space_userpref.py 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/release/scripts/ui/space_userpref.py 2010-07-17 18:08:14 UTC (rev 30446) @@ -1111,7 +1111,7 @@ def execute(self, context): module_name = self.properties.module - # unlikely to fail, module should have alredy been imported + # unlikely to fail, module should have already been imported try: mod = __import__(module_name) except: Modified: trunk/blender/source/blender/blenkernel/intern/library.c =================================================================== --- trunk/blender/source/blender/blenkernel/intern/library.c 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/source/blender/blenkernel/intern/library.c 2010-07-17 18:08:14 UTC (rev 30446) @@ -1308,7 +1308,7 @@ /* The check on the second line (LIB_PRE_EXISTING) is done so its * possible to tag data you dont want to be made local, used for - * appending data, so any libdata alredy linked wont become local + * appending data, so any libdata already linked wont become local * (very nasty to discover all your links are lost after appending) * */ if(id->flag & (LIB_EXTERN|LIB_INDIRECT|LIB_NEW) && Modified: trunk/blender/source/blender/blenlib/intern/fileops.c =================================================================== --- trunk/blender/source/blender/blenlib/intern/fileops.c 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/source/blender/blenlib/intern/fileops.c 2010-07-17 18:08:14 UTC (rev 30446) @@ -80,7 +80,7 @@ else return lfslash; } -/* adds a slash if there isnt one there alredy */ +/* adds a slash if there isnt one there already */ int BLI_add_slash(char *string) { int len = strlen(string); #ifdef WIN32 Modified: trunk/blender/source/blender/blenloader/intern/readfile.c =================================================================== --- trunk/blender/source/blender/blenloader/intern/readfile.c 2010-07-17 18:02:10 UTC (rev 30445) +++ trunk/blender/source/blender/blenloader/intern/readfile.c 2010-07-17 18:08:14 UTC (rev 30446) @@ -11338,7 +11338,7 @@ else { /* The line below was commented by Ton (I assume), when Hos did the merge from the orange branch. rev 6568 * This line is NEEDED, the case is that you have 3 blend files... - * user.blend, lib.blend and lib_indirect.blend - if user.blend alredy references a "tree" from + * user.blend, lib.blend and lib_indirect.blend - if user.blend already references a "tree" from * lib_indirect.blend but lib.blend does too, linking in a Scene or Group from lib.blend can result in an @@ Diff output truncated at 10240 characters. @@ _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs