Revision: 30521
          
http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=30521
Author:   campbellbarton
Date:     2010-07-20 05:14:21 +0200 (Tue, 20 Jul 2010)

Log Message:
-----------
noise python module back from 2.4x, personal request from ant author Jimmy Haze

Changes:

/* 2.5 update
 * Noise.setRandomSeed --> seed_set
 * Noise.randuvec --> random_unit_vector
 * Noise.vNoise --> noise_vector
 * Noise.vTurbulence --> turbulence_vector
 * Noise.multiFractal --> multi_fractal
 * Noise.cellNoise --> cell
 * Noise.cellNoiseV --> cell_vector
 * Noise.vlNoise --> vl_vector
 * Noise.heteroTerrain --> hetero_terrain
 * Noise.hybridMFractal --> hybrid_multi_fractal
 * Noise.fBm --> fractal
 * Noise.ridgedMFractal --> ridged_multi_fractal
 *
 * Const's *
 * Noise.NoiseTypes --> types
 * Noise.DistanceMetrics --> distance_metrics
 */

Modified Paths:
--------------
    trunk/blender/source/blender/python/generic/mathutils.h
    trunk/blender/source/blender/python/intern/bpy.c

Added Paths:
-----------
    trunk/blender/source/blender/python/generic/noise.c

Modified: trunk/blender/source/blender/python/generic/mathutils.h
===================================================================
--- trunk/blender/source/blender/python/generic/mathutils.h     2010-07-20 
02:55:08 UTC (rev 30520)
+++ trunk/blender/source/blender/python/generic/mathutils.h     2010-07-20 
03:14:21 UTC (rev 30521)
@@ -61,6 +61,7 @@
 void BaseMathObject_dealloc(BaseMathObject * self);
 
 PyObject *Mathutils_Init(void);
+PyObject *Noise_Init(void); /* lazy, saves having own header */
 
 PyObject *quat_rotation(PyObject *arg1, PyObject *arg2);
 

Added: trunk/blender/source/blender/python/generic/noise.c
===================================================================
--- trunk/blender/source/blender/python/generic/noise.c                         
(rev 0)
+++ trunk/blender/source/blender/python/generic/noise.c 2010-07-20 03:14:21 UTC 
(rev 30521)
@@ -0,0 +1,760 @@
+/**
+ * $Id$
+ *
+ * Blender.Noise BPython module implementation.
+ * This submodule has functions to generate noise of various types.
+ * 
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA       02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * This is a new part of Blender.
+ *
+ * Contributor(s): eeshlo
+ *
+ * ***** END GPL LICENSE BLOCK *****
+*/
+
+/************************/
+/* Blender Noise Module */
+/************************/
+
+#include <Python.h>
+#include "structseq.h"
+
+#include "BLI_blenlib.h"
+#include "DNA_texture_types.h"
+/*-----------------------------------------*/
+/* 'mersenne twister' random number generator */
+
+/* 
+   A C-program for MT19937, with initialization improved 2002/2/10.
+   Coded by Takuji Nishimura and Makoto Matsumoto.
+   This is a faster version by taking Shawn Cokus's optimization,
+   Matthe Bellew's simplification, Isaku Wada's real version.
+
+   Before using, initialize the state by using init_genrand(seed) 
+   or init_by_array(init_key, key_length).
+
+   Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
+   All rights reserved.                          
+
+   Redistribution and use in source and binary forms, with or without
+   modification, are permitted provided that the following conditions
+   are met:
+
+     1. Redistributions of source code must retain the above copyright
+        notice, this list of conditions and the following disclaimer.
+
+     2. Redistributions in binary form must reproduce the above copyright
+        notice, this list of conditions and the following disclaimer in the
+        documentation and/or other materials provided with the distribution.
+
+     3. The names of its contributors may not be used to endorse or promote 
+        products derived from this software without specific prior written 
+        permission.
+
+   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+   "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+   LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+   A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER 
OR
+   CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+   EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+   PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+   PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+   LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+   SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+
+   Any feedback is very welcome.
+   http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
+   email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
+*/
+
+/* 2.5 update
+ * Noise.setRandomSeed --> seed_set
+ * Noise.randuvec --> random_unit_vector
+ * Noise.vNoise --> noise_vector
+ * Noise.vTurbulence --> turbulence_vector
+ * Noise.multiFractal --> multi_fractal
+ * Noise.cellNoise --> cell
+ * Noise.cellNoiseV --> cell_vector
+ * Noise.vlNoise --> vl_vector
+ * Noise.heteroTerrain --> hetero_terrain
+ * Noise.hybridMFractal --> hybrid_multi_fractal
+ * Noise.fBm --> fractal
+ * Noise.ridgedMFractal --> ridged_multi_fractal
+ *
+ * Const's *
+ * Noise.NoiseTypes --> types
+ * Noise.DistanceMetrics --> distance_metrics
+ */
+
+/* Period parameters */
+#define N 624
+#define M 397
+#define MATRIX_A 0x9908b0dfUL  /* constant vector a */
+#define UMASK 0x80000000UL     /* most significant w-r bits */
+#define LMASK 0x7fffffffUL     /* least significant r bits */
+#define MIXBITS(u,v) (((u) & UMASK) | ((v) & LMASK))
+#define TWIST(u,v) ((MIXBITS(u,v) >> 1) ^ ((v)&1UL ? MATRIX_A : 0UL))
+
+static unsigned long state[N]; /* the array for the state vector  */
+static int left = 1;
+static int initf = 0;
+static unsigned long *next;
+
+PyObject *Noise_Init(void);
+
+/* initializes state[N] with a seed */
+static void init_genrand(unsigned long s)
+{
+       int j;
+       state[0] = s & 0xffffffffUL;
+       for(j = 1; j < N; j++) {
+               state[j] =
+                       (1812433253UL *
+                         (state[j - 1] ^ (state[j - 1] >> 30)) + j);
+               /* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
+               /* In the previous versions, MSBs of the seed affect   */
+               /* only MSBs of the array state[].                        */
+               /* 2002/01/09 modified by Makoto Matsumoto             */
+               state[j] &= 0xffffffffUL;       /* for >32 bit machines */
+       }
+       left = 1;
+       initf = 1;
+}
+
+static void next_state(void)
+{
+       unsigned long *p = state;
+       int j;
+
+       /* if init_genrand() has not been called, */
+       /* a default initial seed is used         */
+       if(initf == 0)
+               init_genrand(5489UL);
+
+       left = N;
+       next = state;
+
+       for(j = N - M + 1; --j; p++)
+               *p = p[M] ^ TWIST(p[0], p[1]);
+
+       for(j = M; --j; p++)
+               *p = p[M - N] ^ TWIST(p[0], p[1]);
+
+       *p = p[M - N] ^ TWIST(p[0], state[0]);
+}
+
+/*------------------------------------------------------------*/
+
+static void setRndSeed(int seed)
+{
+       if(seed == 0)
+               init_genrand(time(NULL));
+       else
+               init_genrand(seed);
+}
+
+/* float number in range [0, 1) using the mersenne twister rng */
+static float frand()
+{
+       unsigned long y;
+
+       if(--left == 0)
+               next_state();
+       y = *next++;
+
+       /* Tempering */
+       y ^= (y >> 11);
+       y ^= (y << 7) & 0x9d2c5680UL;
+       y ^= (y << 15) & 0xefc60000UL;
+       y ^= (y >> 18);
+
+       return (float) y / 4294967296.f;
+}
+
+/*------------------------------------------------------------*/
+
+/* returns random unit vector */
+static void randuvec(float v[3])
+{
+       float r;
+       v[2] = 2.f * frand() - 1.f;
+       if((r = 1.f - v[2] * v[2]) > 0.f) {
+               float a = (float)(6.283185307f * frand());
+               r = (float)sqrt(r);
+               v[0] = (float)(r * cos(a));
+               v[1] = (float)(r * sin(a));
+       } else
+               v[2] = 1.f;
+}
+
+static PyObject *Noise_random(PyObject * self)
+{
+       return PyFloat_FromDouble(frand());
+}
+
+static PyObject *Noise_random_unit_vector(PyObject * self)
+{
+       float v[3] = {0.0f, 0.0f, 0.0f};
+       randuvec(v);
+       return Py_BuildValue("[fff]", v[0], v[1], v[2]);
+}
+
+/*---------------------------------------------------------------------*/
+
+/* Random seed init. Only used for MT random() & randuvec() */
+
+static PyObject *Noise_seed_set(PyObject * self, PyObject * args)
+{
+       int s;
+       if(!PyArg_ParseTuple(args, "i:seed_set", &s))
+               return NULL;
+       setRndSeed(s);
+       Py_RETURN_NONE;
+}
+
+/*-------------------------------------------------------------------------*/
+
+/* General noise */
+
+static PyObject *Noise_noise(PyObject * self, PyObject * args)
+{
+       float x, y, z;
+       int nb = 1;
+       if(!PyArg_ParseTuple(args, "(fff)|i:noise", &x, &y, &z, &nb))
+               return NULL;
+
+       return PyFloat_FromDouble((2.0 * BLI_gNoise(1.0, x, y, z, 0, nb) - 
1.0));
+}
+
+/*-------------------------------------------------------------------------*/
+
+/* General Vector noise */
+
+static void noise_vector(float x, float y, float z, int nb, float v[3])
+{
+       /* Simply evaluate noise at 3 different positions */
+       v[0] = (float)(2.0 * BLI_gNoise(1.f, x + 9.321f, y - 1.531f, z - 
7.951f, 0,
+                                nb) - 1.0);
+       v[1] = (float)(2.0 * BLI_gNoise(1.f, x, y, z, 0, nb) - 1.0);
+       v[2] = (float)(2.0 * BLI_gNoise(1.f, x + 6.327f, y + 0.1671f, z - 
2.672f, 0,
+                                nb) - 1.0);
+}
+
+static PyObject *Noise_vector(PyObject * self, PyObject * args)
+{
+       float x, y, z, v[3];
+       int nb = 1;
+       if(!PyArg_ParseTuple(args, "(fff)|i:vector", &x, &y, &z, &nb))
+               return NULL;
+       noise_vector(x, y, z, nb, v);
+       return Py_BuildValue("[fff]", v[0], v[1], v[2]);
+}
+
+/*---------------------------------------------------------------------------*/
+
+/* General turbulence */
+
+static float turb(float x, float y, float z, int oct, int hard, int nb,
+                  float ampscale, float freqscale)
+{
+       float amp, out, t;
+       int i;
+       amp = 1.f;
+       out = (float)(2.0 * BLI_gNoise(1.f, x, y, z, 0, nb) - 1.0);
+       if(hard)
+               out = (float)fabs(out);
+       for(i = 1; i < oct; i++) {
+               amp *= ampscale;
+               x *= freqscale;
+               y *= freqscale;
+               z *= freqscale;
+               t = (float)(amp * (2.0 * BLI_gNoise(1.f, x, y, z, 0, nb) - 
1.0));
+               if(hard)
+                       t = (float)fabs(t);
+               out += t;
+       }
+       return out;
+}
+
+static PyObject *Noise_turbulence(PyObject * self, PyObject * args)
+{
+       float x, y, z;
+       int oct, hd, nb = 1;
+       float as = 0.5, fs = 2.0;
+       if(!PyArg_ParseTuple(args, "(fff)ii|iff:turbulence", &x, &y, &z, &oct, 
&hd, &nb, &as, &fs))
+               return NULL;
+
+       return PyFloat_FromDouble(turb(x, y, z, oct, hd, nb, as, fs));
+}
+
+/*--------------------------------------------------------------------------*/
+
+/* Turbulence Vector */
+
+static void vTurb(float x, float y, float z, int oct, int hard, int nb,
+                  float ampscale, float freqscale, float v[3])
+{
+       float amp, t[3];
+       int i;
+       amp = 1.f;
+       noise_vector(x, y, z, nb, v);
+       if(hard) {
+               v[0] = (float)fabs(v[0]);
+               v[1] = (float)fabs(v[1]);
+               v[2] = (float)fabs(v[2]);
+       }
+       for(i = 1; i < oct; i++) {

@@ Diff output truncated at 10240 characters. @@

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