Commit: a123fc9e224a3b379ddd0e587aa72859f783b130 Author: Campbell Barton Date: Wed Aug 17 16:21:13 2022 +1000 Branches: master https://developer.blender.org/rBa123fc9e224a3b379ddd0e587aa72859f783b130
GHOST/EGL: Only draw grey into buffers attached to windows Avoid redundant drawing, match GHOST/GLX behavior. =================================================================== M intern/ghost/intern/GHOST_ContextEGL.cpp =================================================================== diff --git a/intern/ghost/intern/GHOST_ContextEGL.cpp b/intern/ghost/intern/GHOST_ContextEGL.cpp index 6de161fda2a..ef13133d3a3 100644 --- a/intern/ghost/intern/GHOST_ContextEGL.cpp +++ b/intern/ghost/intern/GHOST_ContextEGL.cpp @@ -582,8 +582,10 @@ GHOST_TSuccess GHOST_ContextEGL::initializeDrawingContext() goto error; } - initClearGL(); - ::eglSwapBuffers(m_display, m_surface); + if (m_nativeWindow != 0) { + initClearGL(); + ::eglSwapBuffers(m_display, m_surface); + } return GHOST_kSuccess; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs