Commit: 4706b4fe2d884f9886597332baed1278595f1d68
Author: Martijn Versteegh
Date:   Wed Nov 9 11:03:22 2022 +0100
Branches: refactor-mesh-uv-map-generic
https://developer.blender.org/rB4706b4fe2d884f9886597332baed1278595f1d68

Do not guard setting of the UV-associated bools against the layer not existing.

It's better if it just crashes than if it silently fails.

===================================================================

M       source/blender/python/bmesh/bmesh_py_types_meshdata.c

===================================================================

diff --git a/source/blender/python/bmesh/bmesh_py_types_meshdata.c 
b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
index b3c6d92a210..af66d531d82 100644
--- a/source/blender/python/bmesh/bmesh_py_types_meshdata.c
+++ b/source/blender/python/bmesh/bmesh_py_types_meshdata.c
@@ -158,15 +158,9 @@ int BPy_BMLoopUV_AssignPyObject(struct BMesh *bm, const 
int loop_index, PyObject
   float *luv = BM_ELEM_CD_GET_FLOAT_P(l, offsets.uv);
   copy_v2_v2(luv, src->uv);
 
-  if (offsets.select_vert >=0) {
-    BM_ELEM_CD_SET_BOOL(l, offsets.select_vert, *src->vertsel);
-  }
-  if (offsets.select_edge >=0) {
-    BM_ELEM_CD_SET_BOOL(l, offsets.select_edge, *src->edgesel);
-  }
-  if (offsets.pin >=0) {
-    BM_ELEM_CD_SET_BOOL(l, offsets.pin, *src->pinned);
-  }
+  BM_ELEM_CD_SET_BOOL(l, offsets.select_vert, *src->vertsel);
+  BM_ELEM_CD_SET_BOOL(l, offsets.select_edge, *src->edgesel);
+  BM_ELEM_CD_SET_BOOL(l, offsets.pin, *src->pinned);
 
   return 0;
 }

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