Commit: 909f47e0e19799df34d7bdf2a81867f2ea7f2cdc Author: Chris Blackbourn Date: Mon Nov 14 13:35:43 2022 +1300 Branches: master https://developer.blender.org/rB909f47e0e19799df34d7bdf2a81867f2ea7f2cdc
UV: fix crash with uv copy on empty selection Introduced in 721fc9c1c950 =================================================================== M source/blender/editors/uvedit/uvedit_clipboard.cc =================================================================== diff --git a/source/blender/editors/uvedit/uvedit_clipboard.cc b/source/blender/editors/uvedit/uvedit_clipboard.cc index d7222f04ba8..7ededf516bc 100644 --- a/source/blender/editors/uvedit/uvedit_clipboard.cc +++ b/source/blender/editors/uvedit/uvedit_clipboard.cc @@ -281,9 +281,10 @@ static int uv_copy_exec(bContext *C, wmOperator * /*op*/) const bool use_seams = false; UvElementMap *element_map = BM_uv_element_map_create( em->bm, scene, true, false, use_seams, true); - - const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); - uv_clipboard->append(element_map, cd_loop_uv_offset); + if (element_map) { + const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV); + uv_clipboard->append(element_map, cd_loop_uv_offset); + } BM_uv_element_map_free(element_map); } @@ -317,6 +318,10 @@ static int uv_paste_exec(bContext *C, wmOperator * /*op*/) UvElementMap *dest_element_map = BM_uv_element_map_create( em->bm, scene, true, false, use_seams, true); + if (!dest_element_map) { + continue; + } + for (int i = 0; i < dest_element_map->total_islands; i++) { blender::Vector<int> label; const bool found = uv_clipboard->find_isomorphism( _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs