Commit: b78b6e3cd71b15ca2c8ab32717d91102c5915352
Author: Hans Goudey
Date:   Wed Nov 30 11:49:32 2022 -0600
Branches: master
https://developer.blender.org/rBb78b6e3cd71b15ca2c8ab32717d91102c5915352

Cleanup: Correct comment in hash description

We use the blender namespace now rather than BLI.

===================================================================

M       source/blender/blenlib/BLI_hash.hh

===================================================================

diff --git a/source/blender/blenlib/BLI_hash.hh 
b/source/blender/blenlib/BLI_hash.hh
index c29dc74599a..1c9dd3914cf 100644
--- a/source/blender/blenlib/BLI_hash.hh
+++ b/source/blender/blenlib/BLI_hash.hh
@@ -33,14 +33,14 @@
  *
  * There are three main ways to provide a hash table implementation with a 
custom hash function.
  *
- * - When you want to provide a default hash function for your own custom 
type: Add a `hash`
+ * - When you want to provide a default hash function for your own custom 
type: Add a `hash()`
  *   member function to it. The function should return `uint64_t` and take no 
arguments. This
  *   method will be called by the default implementation of #DefaultHash. It 
will automatically be
  *   used by hash table implementations.
  *
  * - When you want to provide a default hash function for a type that you 
cannot modify: Add a new
  *   specialization to the #DefaultHash struct. This can be done by writing 
code like below in
- *   either global or BLI namespace.
+ *   either global or `blender` namespace.
  *
  *     template<> struct blender::DefaultHash<TheType> {
  *       uint64_t operator()(const TheType &value) const {

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