Commit: b78b6e3cd71b15ca2c8ab32717d91102c5915352
Author: Hans Goudey
Date: Wed Nov 30 11:49:32 2022 -0600
Branches: master
https://developer.blender.org/rBb78b6e3cd71b15ca2c8ab32717d91102c5915352
Cleanup: Correct comment in hash description
We use the blender namespace now rather than BLI.
===================================================================
M source/blender/blenlib/BLI_hash.hh
===================================================================
diff --git a/source/blender/blenlib/BLI_hash.hh
b/source/blender/blenlib/BLI_hash.hh
index c29dc74599a..1c9dd3914cf 100644
--- a/source/blender/blenlib/BLI_hash.hh
+++ b/source/blender/blenlib/BLI_hash.hh
@@ -33,14 +33,14 @@
*
* There are three main ways to provide a hash table implementation with a
custom hash function.
*
- * - When you want to provide a default hash function for your own custom
type: Add a `hash`
+ * - When you want to provide a default hash function for your own custom
type: Add a `hash()`
* member function to it. The function should return `uint64_t` and take no
arguments. This
* method will be called by the default implementation of #DefaultHash. It
will automatically be
* used by hash table implementations.
*
* - When you want to provide a default hash function for a type that you
cannot modify: Add a new
* specialization to the #DefaultHash struct. This can be done by writing
code like below in
- * either global or BLI namespace.
+ * either global or `blender` namespace.
*
* template<> struct blender::DefaultHash<TheType> {
* uint64_t operator()(const TheType &value) const {
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