Commit: 389b0869292915166e0dfb38aa0c846b8b0b66f5 Author: Lukas Stockner Date: Tue Dec 13 01:45:52 2022 +0100 Branches: blender-v3.4-release https://developer.blender.org/rB389b0869292915166e0dfb38aa0c846b8b0b66f5
Fix T103067: Regression: Workbench render crash in 3.4 The workbench engine assumes that the Z pass exists, but didn't register it before. Since rB3411a96e7493, this is mandatory. =================================================================== M source/blender/draw/engines/workbench/workbench_render.c =================================================================== diff --git a/source/blender/draw/engines/workbench/workbench_render.c b/source/blender/draw/engines/workbench/workbench_render.c index 931f6a2dc92..6f4ddbdb10e 100644 --- a/source/blender/draw/engines/workbench/workbench_render.c +++ b/source/blender/draw/engines/workbench/workbench_render.c @@ -214,4 +214,7 @@ void workbench_render(void *ved, RenderEngine *engine, RenderLayer *render_layer void workbench_render_update_passes(RenderEngine *engine, Scene *scene, ViewLayer *view_layer) { RE_engine_register_pass(engine, scene, view_layer, RE_PASSNAME_COMBINED, 4, "RGBA", SOCK_RGBA); + if ((view_layer->passflag & SCE_PASS_Z) != 0) { + RE_engine_register_pass(engine, scene, view_layer, RE_PASSNAME_Z, 1, "Z", SOCK_FLOAT); + } } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs