Commit: 4d5cb09d522ddbf286845ae329e85daccab4bfce Author: Martijn Versteegh Date: Thu Jan 5 14:49:32 2023 +0100 Branches: refactor-mesh-uv-map-generic https://developer.blender.org/rB4d5cb09d522ddbf286845ae329e85daccab4bfce
float (*)[2] -> float2 * in C++ =================================================================== M source/blender/modifiers/intern/MOD_array.cc =================================================================== diff --git a/source/blender/modifiers/intern/MOD_array.cc b/source/blender/modifiers/intern/MOD_array.cc index 73a6ccec0e0..6018b8afd87 100644 --- a/source/blender/modifiers/intern/MOD_array.cc +++ b/source/blender/modifiers/intern/MOD_array.cc @@ -673,7 +673,7 @@ static Mesh *arrayModifier_doArray(ArrayModifierData *amd, if (chunk_nloops > 0 && is_zero_v2(amd->uv_offset) == false) { const int totuv = CustomData_number_of_layers(&result->ldata, CD_PROP_FLOAT2); for (i = 0; i < totuv; i++) { - float(*dmloopuv)[2] = static_cast<float(*)[2]>( + blender::float2 *dmloopuv = static_cast<blender::float2 *>( CustomData_get_layer_n(&result->ldata, CD_PROP_FLOAT2, i)); dmloopuv += chunk_nloops; for (c = 1; c < count; c++) { _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs