Commit: 4fa6ce09734d113b4fe0d2745b07a0cd9331f6d2 Author: Joseph Eagar Date: Thu Jan 19 17:55:25 2023 -0800 Branches: master https://developer.blender.org/rB4fa6ce09734d113b4fe0d2745b07a0cd9331f6d2
Sculpt: Expand NORMALS and TOPOLOGY_DIAGNAL falloff now check islands Prevents disconnect parts of the mesh from having their masks filled. =================================================================== M source/blender/editors/sculpt_paint/sculpt_expand.c =================================================================== diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c index 069f943dc41..e1980f0ff6b 100644 --- a/source/blender/editors/sculpt_paint/sculpt_expand.c +++ b/source/blender/editors/sculpt_paint/sculpt_expand.c @@ -397,7 +397,9 @@ static void sculpt_expand_check_topology_islands(Object *ob) ss->expand_cache->check_islands = ELEM(ss->expand_cache->falloff_type, SCULPT_EXPAND_FALLOFF_GEODESIC, SCULPT_EXPAND_FALLOFF_TOPOLOGY, - SCULPT_EXPAND_FALLOFF_BOUNDARY_TOPOLOGY); + SCULPT_EXPAND_FALLOFF_TOPOLOGY_DIAGONALS, + SCULPT_EXPAND_FALLOFF_BOUNDARY_TOPOLOGY, + SCULPT_EXPAND_FALLOFF_NORMALS); if (ss->expand_cache->check_islands) { SCULPT_topology_islands_ensure(ob); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs