Commit: 244522d6cb61ccafda8a70227e698d884e58b75d Author: Jeroen Bakker Date: Fri Jan 20 11:15:37 2023 +0100 Branches: master https://developer.blender.org/rB244522d6cb61ccafda8a70227e698d884e58b75d
3D Texturing: Remove actual invocation of print_debug. Was a mistake as only the function should have landed in master. =================================================================== M source/blender/blenkernel/intern/pbvh_uv_islands.cc =================================================================== diff --git a/source/blender/blenkernel/intern/pbvh_uv_islands.cc b/source/blender/blenkernel/intern/pbvh_uv_islands.cc index 0c00f57c49f..16091b32917 100644 --- a/source/blender/blenkernel/intern/pbvh_uv_islands.cc +++ b/source/blender/blenkernel/intern/pbvh_uv_islands.cc @@ -1348,7 +1348,6 @@ void UVIslands::extend_borders(const MeshData &mesh_data, const UVIslandsMask &i ushort index = 0; for (UVIsland &island : islands) { island.extend_border(mesh_data, islands_mask, index++); - island.print_debug(mesh_data); } } _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs