Commit: 40f9f82977a88126e021125c5a13082053483d97 Author: Miguel Pozo Date: Mon Jan 23 15:20:41 2023 +0100 Branches: tmp-workbench-rewrite2 https://developer.blender.org/rB40f9f82977a88126e021125c5a13082053483d97
Fix alpha cutout textured meshes where getting drawn twice! =================================================================== M source/blender/draw/engines/workbench/workbench_mesh_passes.cc =================================================================== diff --git a/source/blender/draw/engines/workbench/workbench_mesh_passes.cc b/source/blender/draw/engines/workbench/workbench_mesh_passes.cc index d8bc3702c17..bc90f26b33d 100644 --- a/source/blender/draw/engines/workbench/workbench_mesh_passes.cc +++ b/source/blender/draw/engines/workbench/workbench_mesh_passes.cc @@ -97,6 +97,7 @@ void MeshPass::draw(ObjectRef &ref, texture_subpass_map_.lookup_or_add_cb(TextureSubPassKey(texture, geometry_type), add_cb) ->draw(batch, handle); + return; } } passes_[static_cast<int>(geometry_type)][static_cast<int>(eShaderType::MATERIAL)]->draw(batch, _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs