Commit: 163edf3cafa9bf123eb95950cf8c9917a880d45f Author: Hans Goudey Date: Mon Jan 23 16:21:11 2023 -0600 Branches: refactor-mesh-sharp-face-generic https://developer.blender.org/rB163edf3cafa9bf123eb95950cf8c9917a880d45f
Fixes for versioning =================================================================== M source/blender/blenloader/intern/versioning_300.cc =================================================================== diff --git a/source/blender/blenloader/intern/versioning_300.cc b/source/blender/blenloader/intern/versioning_300.cc index aac9b3c3435..04ea85bfaac 100644 --- a/source/blender/blenloader/intern/versioning_300.cc +++ b/source/blender/blenloader/intern/versioning_300.cc @@ -928,13 +928,12 @@ static void version_geometry_nodes_extrude_smooth_propagation(bNodeTree &ntree) if (node->idname != StringRef("GeometryNodeExtrudeMesh")) { continue; } - const NodeGeometryExtrudeMesh &storage = *static_cast<const NodeGeometryExtrudeMesh *>( - node->storage); - if (storage.mode != GEO_NODE_EXTRUDE_MESH_EDGES) { + if (static_cast<const NodeGeometryExtrudeMesh *>(node->storage)->mode != + GEO_NODE_EXTRUDE_MESH_EDGES) { continue; } - bNodeSocket *geometry_in_socket = nodeFindSocket(node, SOCK_IN, "Geometry"); - bNodeSocket *geometry_out_socket = nodeFindSocket(node, SOCK_OUT, "Geometry"); + bNodeSocket *geometry_in_socket = nodeFindSocket(node, SOCK_IN, "Mesh"); + bNodeSocket *geometry_out_socket = nodeFindSocket(node, SOCK_OUT, "Mesh"); Map<bNodeSocket *, bNodeLink *> in_links_per_socket; MultiValueMap<bNodeSocket *, bNodeLink *> out_links_per_socket; @@ -944,13 +943,13 @@ static void version_geometry_nodes_extrude_smooth_propagation(bNodeTree &ntree) } bNodeLink *geometry_in_link = in_links_per_socket.lookup_default(geometry_in_socket, nullptr); - Span<bNodeLink *> geometry_out_links = out_links_per_socket.lookup(geometry_in_socket); + Span<bNodeLink *> geometry_out_links = out_links_per_socket.lookup(geometry_out_socket); if (!geometry_in_link || geometry_out_links.is_empty()) { continue; } const bool versioning_already_done = [&]() { - if (geometry_in_link->fromnode->idname != StringRef("GeometryNodeAttributeCapture")) { + if (geometry_in_link->fromnode->idname != StringRef("GeometryNodeCaptureAttribute")) { return false; } bNode *capture_node = geometry_in_link->fromnode; @@ -990,18 +989,19 @@ static void version_geometry_nodes_extrude_smooth_propagation(bNodeTree &ntree) continue; } - bNode *capture_node = nodeAddNode(nullptr, &ntree, "GeometryNodeAttributeCapture"); + bNode *capture_node = nodeAddNode(nullptr, &ntree, "GeometryNodeCaptureAttribute"); capture_node->parent = node->parent; capture_node->locx = node->locx - 25; - capture_node->locx = node->locy; + capture_node->locy = node->locy; new_nodes.append(capture_node); static_cast<NodeGeometryAttributeCapture *>(capture_node->storage)->data_type = CD_PROP_BOOL; static_cast<NodeGeometryAttributeCapture *>(capture_node->storage)->domain = ATTR_DOMAIN_FACE; bNode *is_smooth_node = nodeAddNode(nullptr, &ntree, "GeometryNodeInputShadeSmooth"); is_smooth_node->parent = node->parent; - capture_node->locx = capture_node->locx - 25; - capture_node->locx = capture_node->locy; + is_smooth_node->locx = capture_node->locx - 25; + is_smooth_node->locy = capture_node->locy; + new_nodes.append(is_smooth_node); nodeAddLink(&ntree, is_smooth_node, nodeFindSocket(is_smooth_node, SOCK_OUT, "Smooth"), @@ -1018,7 +1018,8 @@ static void version_geometry_nodes_extrude_smooth_propagation(bNodeTree &ntree) bNode *set_smooth_node = nodeAddNode(nullptr, &ntree, "GeometryNodeSetShadeSmooth"); set_smooth_node->parent = node->parent; set_smooth_node->locx = node->locx + 25; - set_smooth_node->locx = node->locy; + set_smooth_node->locy = node->locy; + new_nodes.append(set_smooth_node); nodeAddLink(&ntree, node, geometry_out_socket, _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org List details, subscription details or unsubscribe: https://lists.blender.org/mailman/listinfo/bf-blender-cvs