Revision: 36756
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36756
Author:   blendix
Date:     2011-05-18 19:34:17 +0000 (Wed, 18 May 2011)
Log Message:
-----------
Cycles: get rid of (+) icon for region open, all regions already accesible
through shortcut key or view menu.

Modified Paths:
--------------
    branches/cycles/source/blender/editors/screen/area.c

Modified: branches/cycles/source/blender/editors/screen/area.c
===================================================================
--- branches/cycles/source/blender/editors/screen/area.c        2011-05-18 
19:30:28 UTC (rev 36755)
+++ branches/cycles/source/blender/editors/screen/area.c        2011-05-18 
19:34:17 UTC (rev 36756)
@@ -479,84 +479,21 @@
        BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2);
 }
 
-static void region_azone_icon(ScrArea *sa, AZone *az, ARegion *ar)
-{
-       AZone *azt;
-       int tot=0;
-       
-       /* count how many actionzones with along same edge are available.
-          This allows for adding more action zones in the future without
-          having to worry about correct offset */
-       for(azt= sa->actionzones.first; azt; azt= azt->next) {
-               if(azt->edge == az->edge) tot++;
-       }
-       
-       switch(az->edge) {
-               case AE_TOP_TO_BOTTOMRIGHT:
-                       az->x1= ar->winrct.xmax - tot*2*AZONEPAD_ICON;
-                       az->y1= ar->winrct.ymax + AZONEPAD_ICON;
-                       az->x2= ar->winrct.xmax - tot*AZONEPAD_ICON;
-                       az->y2= ar->winrct.ymax + 2*AZONEPAD_ICON;
-                       break;
-               case AE_BOTTOM_TO_TOPLEFT:
-                       az->x1= ar->winrct.xmin + AZONEPAD_ICON;
-                       az->y1= ar->winrct.ymin - 2*AZONEPAD_ICON;
-                       az->x2= ar->winrct.xmin + 2*AZONEPAD_ICON;
-                       az->y2= ar->winrct.ymin - AZONEPAD_ICON;
-                       break;
-               case AE_LEFT_TO_TOPRIGHT:
-                       az->x1= ar->winrct.xmin - 2*AZONEPAD_ICON;
-                       az->y1= ar->winrct.ymax - tot*2*AZONEPAD_ICON;
-                       az->x2= ar->winrct.xmin - AZONEPAD_ICON;
-                       az->y2= ar->winrct.ymax - tot*AZONEPAD_ICON;
-                       break;
-               case AE_RIGHT_TO_TOPLEFT:
-                       az->x1= ar->winrct.xmax + AZONEPAD_ICON;
-                       az->y1= ar->winrct.ymax - tot*2*AZONEPAD_ICON;
-                       az->x2= ar->winrct.xmax + 2*AZONEPAD_ICON;
-                       az->y2= ar->winrct.ymax - tot*AZONEPAD_ICON;
-                       break;
-       }
-
-       BLI_init_rcti(&az->rect, az->x1, az->x2, az->y1, az->y2);
-       
-       /* if more azones on 1 spot, set offset */
-       for(azt= sa->actionzones.first; azt; azt= azt->next) {
-               if(az!=azt) {
-                       if( ABS(az->x1-azt->x1) < 2 && ABS(az->y1-azt->y1) < 2) 
{
-                               if(az->edge==AE_TOP_TO_BOTTOMRIGHT || 
az->edge==AE_BOTTOM_TO_TOPLEFT) {
-                                       az->x1+= AZONESPOT;
-                                       az->x2+= AZONESPOT;
-                               }
-                               else{
-                                       az->y1-= AZONESPOT;
-                                       az->y2-= AZONESPOT;
-                               }
-                               BLI_init_rcti(&az->rect, az->x1, az->x2, 
az->y1, az->y2);
-                       }
-               }
-       }
-}
-
 static void region_azone_initialize(ScrArea *sa, ARegion *ar, AZEdge edge) 
 {
-       AZone *az;
-       
-       az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
-       BLI_addtail(&(sa->actionzones), az);
-       az->type= AZONE_REGION;
-       az->ar= ar;
-       az->edge= edge;
-       
-       if (ar->flag & RGN_FLAG_HIDDEN) {
-               region_azone_icon(sa, az, ar);
-       } else {
+       if(!(ar->flag & RGN_FLAG_HIDDEN)) {
+               AZone *az;
+               
+               az= (AZone *)MEM_callocN(sizeof(AZone), "actionzone");
+               BLI_addtail(&(sa->actionzones), az);
+               az->type= AZONE_REGION;
+               az->ar= ar;
+               az->edge= edge;
+               
                region_azone_edge(az, ar);
        }
-       
 }
 
-
 /* *************************************************************** */
 
 static void region_azone_add(ScrArea *sa, ARegion *ar, int alignment)

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