Revision: 37528
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37528
Author:   psy-fi
Date:     2011-06-15 22:14:53 +0000 (Wed, 15 Jun 2011)
Log Message:
-----------
merge with trunk -r37527

Revision Links:
--------------
    
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=37527

Modified Paths:
--------------
    branches/soc-2011-salad/release/scripts/startup/bl_ui/space_userpref.py
    branches/soc-2011-salad/source/blender/editors/interface/resources.c
    branches/soc-2011-salad/source/blender/gpu/GPU_draw.h
    branches/soc-2011-salad/source/blender/gpu/intern/gpu_draw.c
    branches/soc-2011-salad/source/blender/makesdna/DNA_userdef_types.h
    branches/soc-2011-salad/source/blender/makesrna/intern/rna_userdef.c
    branches/soc-2011-salad/source/blender/windowmanager/intern/wm_init_exit.c
    branches/soc-2011-salad/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
    branches/soc-2011-salad/source/gameengine/Ketsji/BL_Texture.cpp

Property Changed:
----------------
    branches/soc-2011-salad/
    branches/soc-2011-salad/build_files/cmake/Modules/FindOpenEXR.cmake


Property changes on: branches/soc-2011-salad
___________________________________________________________________
Modified: svn:mergeinfo
   - /branches/soc-2010-jwilkins:28499-37009
/branches/soc-2010-nicolasbishop:28448-30783
/branches/soc-2011-cucumber:36829-36994
/branches/soc-2011-onion:36833-37387
/branches/soc-2011-pepper:36830-37151
/branches/soc-2011-tomato:36831-37517
/trunk/blender:36834-37515
   + /branches/soc-2010-jwilkins:28499-37009
/branches/soc-2010-nicolasbishop:28448-30783
/branches/soc-2011-cucumber:36829-36994
/branches/soc-2011-onion:36833-37387
/branches/soc-2011-pepper:36830-37151
/branches/soc-2011-tomato:36831-37517
/trunk/blender:36834-37527


Property changes on: 
branches/soc-2011-salad/build_files/cmake/Modules/FindOpenEXR.cmake
___________________________________________________________________
Added: svn:keywords
   + Author Date Id Revision
Added: svn:eol-style
   + native

Modified: 
branches/soc-2011-salad/release/scripts/startup/bl_ui/space_userpref.py
===================================================================
--- branches/soc-2011-salad/release/scripts/startup/bl_ui/space_userpref.py     
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/release/scripts/startup/bl_ui/space_userpref.py     
2011-06-15 22:14:53 UTC (rev 37528)
@@ -440,6 +440,8 @@
         col.prop(system, "gl_clip_alpha", slider=True)
         col.prop(system, "use_mipmaps")
         col.prop(system, "use_highres_tex")
+        col.label(text="Anisotropic Filtering")
+        col.prop(system, "anisotropic_filter", text="")
         col.prop(system, "use_vertex_buffer_objects")
         #Anti-aliasing is disabled as it breaks broder/lasso select
         #col.prop(system, "use_antialiasing")

Modified: branches/soc-2011-salad/source/blender/editors/interface/resources.c
===================================================================
--- branches/soc-2011-salad/source/blender/editors/interface/resources.c        
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/blender/editors/interface/resources.c        
2011-06-15 22:14:53 UTC (rev 37528)
@@ -1624,6 +1624,8 @@
                U.dragthreshold= 5;
        if (U.widget_unit==0)
                U.widget_unit= (U.dpi * 20 + 36)/72;
+       if (U.anisotropic_filter <= 0)
+               U.anisotropic_filter = 1;
 
        /* funny name, but it is GE stuff, moves userdef stuff to engine */
 // XXX space_set_commmandline_options();

Modified: branches/soc-2011-salad/source/blender/gpu/GPU_draw.h
===================================================================
--- branches/soc-2011-salad/source/blender/gpu/GPU_draw.h       2011-06-15 
22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/blender/gpu/GPU_draw.h       2011-06-15 
22:14:53 UTC (rev 37528)
@@ -112,6 +112,11 @@
 void GPU_set_linear_mipmap(int linear);
 void GPU_paint_set_mipmap(int mipmap);
 
+/* Anisotropic filtering settings
+ * - these will free textures on changes */
+void GPU_set_anisotropic(float value);
+float GPU_get_anisotropic(void);
+
 /* Image updates and free
  * - these deal with images bound as opengl textures */
 

Modified: branches/soc-2011-salad/source/blender/gpu/intern/gpu_draw.c
===================================================================
--- branches/soc-2011-salad/source/blender/gpu/intern/gpu_draw.c        
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/blender/gpu/intern/gpu_draw.c        
2011-06-15 22:14:53 UTC (rev 37528)
@@ -245,8 +245,9 @@
        int domipmap, linearmipmap;
 
        int alphamode;
+       float anisotropic;
        MTFace *lasttface;
-} GTS = {0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, 1, 0, -1, NULL};
+} GTS = {0, 0, 0, 0, 0, 0, 0, 0, NULL, NULL, 1, 0, -1, 1.f, NULL};
 
 /* Mipmap settings */
 
@@ -291,6 +292,26 @@
        }
 }
 
+/* Anisotropic filtering settings */
+void GPU_set_anisotropic(float value)
+{
+       if (GTS.anisotropic != value)
+       {
+               GPU_free_images();
+
+               /* Clamp value to the maximum value the graphics card supports 
*/
+               if (value > GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)
+                       value = GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT;
+
+               GTS.anisotropic = value;
+       }
+}
+
+float GPU_get_anisotropic()
+{
+       return GTS.anisotropic;
+}
+
 /* Set OpenGL state for an MTFace */
 
 static void gpu_make_repbind(Image *ima)
@@ -597,6 +618,8 @@
                ima->tpageflag |= IMA_MIPMAP_COMPLETE;
        }
 
+       if (GLEW_EXT_texture_filter_anisotropic)
+               glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 
GPU_get_anisotropic());
        /* set to modulate with vertex color */
        glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
                

Modified: branches/soc-2011-salad/source/blender/makesdna/DNA_userdef_types.h
===================================================================
--- branches/soc-2011-salad/source/blender/makesdna/DNA_userdef_types.h 
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/blender/makesdna/DNA_userdef_types.h 
2011-06-15 22:14:53 UTC (rev 37528)
@@ -381,7 +381,8 @@
        short scrcastwait;              /* milliseconds between screencast 
snapshots */
        
        short widget_unit;              /* defaults to 20 for 72 DPI setting */
-       short hirestex, pad[4];
+       short anisotropic_filter;
+       short hirestex, pad8;
 
        char versemaster[160];
        char verseuser[160];
@@ -391,7 +392,6 @@
        short autokey_flag;             /* flags for autokeying */
        
        short text_render, pad9;                /*options for text rendering*/
-       float pad10;
 
        struct ColorBand coba_weight;   /* from texture.h */
 

Modified: branches/soc-2011-salad/source/blender/makesrna/intern/rna_userdef.c
===================================================================
--- branches/soc-2011-salad/source/blender/makesrna/intern/rna_userdef.c        
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/blender/makesrna/intern/rna_userdef.c        
2011-06-15 22:14:53 UTC (rev 37528)
@@ -117,6 +117,12 @@
        rna_userdef_update(bmain, scene, ptr);
 }
 
+static void rna_userdef_anisotropic_update(Main *bmain, Scene *scene, 
PointerRNA *ptr)
+{
+       GPU_set_anisotropic(U.anisotropic_filter);
+       rna_userdef_update(bmain, scene, ptr);
+}
+
 static void rna_userdef_gl_texture_limit_update(Main *bmain, Scene *scene, 
PointerRNA *ptr)
 {
        GPU_free_images();
@@ -2410,6 +2416,14 @@
                {128, "CLAMP_128", 0, "128", ""},
                {0, NULL, 0, NULL, NULL}};
 
+       static EnumPropertyItem anisotropic_items[]  ={
+               {1, "FILTER_0", 0, "Off", ""},
+               {2, "FILTER_2", 0, "2x", ""},
+               {4, "FILTER_4", 0, "4x", ""},
+               {8, "FILTER_8", 0, "8x", ""},
+               {16, "FILTER_16", 0, "16x", ""},
+               {0, NULL, 0, NULL, NULL}};
+
        static EnumPropertyItem audio_mixing_samples_items[] = {
                {256, "SAMPLES_256", 0, "256", "Set audio mixing buffer size to 
256 samples"},
                {512, "SAMPLES_512", 0, "512", "Set audio mixing buffer size to 
512 samples"},
@@ -2637,6 +2651,13 @@
        prop= RNA_def_property(srna, "use_antialiasing", PROP_BOOLEAN, 
PROP_NONE);
        RNA_def_property_boolean_negative_sdna(prop, NULL, "gameflags", 
USER_DISABLE_AA);
        RNA_def_property_ui_text(prop, "Anti-aliasing", "Use anti-aliasing for 
the 3D view (may impact redraw performance)");
+
+       prop= RNA_def_property(srna, "anisotropic_filter", PROP_ENUM, 
PROP_NONE);
+       RNA_def_property_enum_sdna(prop, NULL, "anisotropic_filter");
+       RNA_def_property_enum_items(prop, anisotropic_items);
+       RNA_def_property_enum_default(prop, 1);
+       RNA_def_property_ui_text(prop, "Anisotropic Filter", "The quality of 
the anisotropic filtering (values greater than 1.0 enable anisotropic 
filtering)");
+       RNA_def_property_update(prop, 0, "rna_userdef_anisotropic_update");
        
        prop= RNA_def_property(srna, "gl_texture_limit", PROP_ENUM, PROP_NONE);
        RNA_def_property_enum_sdna(prop, NULL, "glreslimit");

Modified: 
branches/soc-2011-salad/source/blender/windowmanager/intern/wm_init_exit.c
===================================================================
--- branches/soc-2011-salad/source/blender/windowmanager/intern/wm_init_exit.c  
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/blender/windowmanager/intern/wm_init_exit.c  
2011-06-15 22:14:53 UTC (rev 37528)
@@ -169,6 +169,7 @@
        if (!G.background) {
                GPU_extensions_init();
                GPU_set_mipmap(!(U.gameflags & USER_DISABLE_MIPMAP));
+               GPU_set_anisotropic(U.anisotropic_filter);
        
                UI_init();
        }

Modified: 
branches/soc-2011-salad/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
===================================================================
--- branches/soc-2011-salad/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp    
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp    
2011-06-15 22:14:53 UTC (rev 37528)
@@ -450,6 +450,9 @@
        U.audioformat = 0x24;
        U.audiochannels = 2;
 
+       // XXX this one too
+       U.anisotropic_filter = 2;
+
        sound_init_once();
 
        /* if running blenderplayer the last argument can't be parsed since it 
has to be the filename. */
@@ -705,6 +708,8 @@
                {
                        GPU_set_mipmap(0);
                }
+
+               GPU_set_anisotropic(U.anisotropic_filter);
                
                // Create the system
                if (GHOST_ISystem::createSystem() == GHOST_kSuccess)

Modified: branches/soc-2011-salad/source/gameengine/Ketsji/BL_Texture.cpp
===================================================================
--- branches/soc-2011-salad/source/gameengine/Ketsji/BL_Texture.cpp     
2011-06-15 22:07:54 UTC (rev 37527)
+++ branches/soc-2011-salad/source/gameengine/Ketsji/BL_Texture.cpp     
2011-06-15 22:14:53 UTC (rev 37528)
@@ -28,6 +28,7 @@
 #define spit(x) std::cout << x << std::endl;
 
 #include "MEM_guardedalloc.h"
+#include "GPU_draw.h"
 
 extern "C" {
        // envmaps
@@ -175,6 +176,8 @@
                glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, x, y, 0, GL_RGBA, 
GL_UNSIGNED_BYTE, pix );
        }
 
+       if (GLEW_EXT_texture_filter_anisotropic)
+               glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 
GPU_get_anisotropic());
        glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
 }
 
@@ -199,6 +202,9 @@
                glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, 
GL_LINEAR);
                glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, nx, ny, 0, GL_RGBA, 
GL_UNSIGNED_BYTE, newPixels );
        }
+
+       if (GLEW_EXT_texture_filter_anisotropic)
+               glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 
GPU_get_anisotropic());
        glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
        free(newPixels);
 }

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