Revision: 41253
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41253
Author:   psy-fi
Date:     2011-10-24 15:44:30 +0000 (Mon, 24 Oct 2011)
Log Message:
-----------
remove MOD_navmesh.c which had to be added manually and stayed there.

Removed Paths:
-------------
    
branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c

Deleted: 
branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c
===================================================================
--- 
branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c  
    2011-10-24 15:41:58 UTC (rev 41252)
+++ 
branches/soc-2011-onion-uv-tools/source/blender/modifiers/intern/MOD_navmesh.c  
    2011-10-24 15:44:30 UTC (rev 41253)
@@ -1,313 +0,0 @@
-/*
-* $Id$
-*
-* ***** BEGIN GPL LICENSE BLOCK *****
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-*
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-* GNU General Public License for more details.
-*
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software  Foundation,
-* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-* The Original Code is Copyright (C) 2005 by the Blender Foundation.
-* All rights reserved.
-*
-* Contributor(s): 
-*
-* ***** END GPL LICENSE BLOCK *****
-*
-*/
-
-/** \file blender/modifiers/intern/MOD_navmesh.c
- *  \ingroup modifiers
- */
-
-
-#include <math.h>
-
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-
-#ifdef WITH_GAMEENGINE
-#  include "recast-capi.h"
-#  include "BKE_navmesh_conversion.h"
-#  include "GL/glew.h"
-#  include "GPU_buffers.h"
-#  include "GPU_draw.h"
-#endif
-
-#include "BLI_math.h"
-#include "BLI_utildefines.h"
-
-#include "BKE_cdderivedmesh.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_particle.h"
-#include "BKE_customdata.h"
-#include "MEM_guardedalloc.h"
-
-BM_INLINE int bit(int a, int b)
-{
-       return (a & (1 << b)) >> b;
-}
-
-BM_INLINE void intToCol(int i, float* col)
-{
-       int     r = bit(i, 0) + bit(i, 3) * 2 + 1;
-       int     g = bit(i, 1) + bit(i, 4) * 2 + 1;
-       int     b = bit(i, 2) + bit(i, 5) * 2 + 1;
-       col[0] = 1 - r*63.0f/255.0f;
-       col[1] = 1 - g*63.0f/255.0f;
-       col[2] = 1 - b*63.0f/255.0f;
-}
-
-
-static void initData(ModifierData *UNUSED(md))
-{
-       /* NavMeshModifierData *nmmd = (NavMeshModifierData*) md; */ /* UNUSED 
*/
-}
-
-static void copyData(ModifierData *UNUSED(md), ModifierData *UNUSED(target))
-{
-       /* NavMeshModifierData *nmmd = (NavMeshModifierData*) md; */
-       /* NavMeshModifierData *tnmmd = (NavMeshModifierData*) target; */
-
-       //.todo - deep copy
-}
-
-/*
-static void (*drawFacesSolid_original)(DerivedMesh *dm, float 
(*partial_redraw_planes)[4],
-                                          int fast, int (*setMaterial)(int, 
void *attribs)) = NULL;*/
-
-#ifdef WITH_GAMEENGINE
-
-static void drawNavMeshColored(DerivedMesh *dm)
-{
-       int a, glmode;
-       MVert *mvert = (MVert *)CustomData_get_layer(&dm->vertData, CD_MVERT);
-       MFace *mface = (MFace *)CustomData_get_layer(&dm->faceData, CD_MFACE);
-       int* polygonIdx = (int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
-       const float BLACK_COLOR[3] = {0.f, 0.f, 0.f};
-       float col[3];
-
-       if (!polygonIdx)
-               return;
-
-       /*
-       //UI_ThemeColor(TH_WIRE);
-       glDisable(GL_LIGHTING);
-       glLineWidth(2.0);
-       dm->drawEdges(dm, 0, 1);
-       glLineWidth(1.0);
-       glEnable(GL_LIGHTING);*/
-
-       glDisable(GL_LIGHTING);
-       if(GPU_buffer_legacy(dm) ) {
-               DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
-               //glShadeModel(GL_SMOOTH);
-               glBegin(glmode = GL_QUADS);
-               for(a = 0; a < dm->numFaceData; a++, mface++) {
-                       int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
-                       int polygonIdx = *(int*)CustomData_get(&dm->faceData, 
a, CD_RECAST);
-                       if (polygonIdx<=0)
-                               memcpy(col, BLACK_COLOR, 3*sizeof(float));
-                       else
-                               intToCol(polygonIdx, col);
-
-                       if(new_glmode != glmode) {
-                               glEnd();
-                               glBegin(glmode = new_glmode);
-                       }
-                       glColor3fv(col);
-                       glVertex3fv(mvert[mface->v1].co);
-                       glVertex3fv(mvert[mface->v2].co);
-                       glVertex3fv(mvert[mface->v3].co);
-                       if(mface->v4) {
-                               glVertex3fv(mvert[mface->v4].co);
-                       }
-               }
-               glEnd();
-       }
-       glEnable(GL_LIGHTING);
-}
-
-static void navDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace 
*tface, int has_mcol, int matnr))
-{
-       (void) setDrawOptions;
-
-       drawNavMeshColored(dm);
-}
-
-static void navDM_drawFacesSolid(DerivedMesh *dm,
-                                                               float 
(*partial_redraw_planes)[4],
-                                                               int 
UNUSED(fast), int (*setMaterial)(int, void *attribs))
-{
-       (void) partial_redraw_planes;
-       (void) setMaterial;
-
-       //drawFacesSolid_original(dm, partial_redraw_planes, fast, setMaterial);
-       drawNavMeshColored(dm);
-}
-#endif /* WITH_GAMEENGINE */
-
-static DerivedMesh *createNavMeshForVisualization(NavMeshModifierData 
*UNUSED(mmd), DerivedMesh *dm)
-{
-#ifdef WITH_GAMEENGINE
-       DerivedMesh *result;
-       int maxFaces = dm->getNumFaces(dm);
-       int *recastData;
-       int vertsPerPoly=0, nverts=0, ndtris=0, npolys=0; 
-       float* verts=NULL;
-       unsigned short *dtris=NULL, *dmeshes=NULL, *polys=NULL;
-       int *dtrisToPolysMap=NULL, *dtrisToTrisMap=NULL, *trisToFacesMap=NULL;
-       int res;
-
-       result = CDDM_copy(dm);
-       if (!CustomData_has_layer(&result->faceData, CD_RECAST)) 
-       {
-               int *sourceRecastData = 
(int*)CustomData_get_layer(&dm->faceData, CD_RECAST);
-               CustomData_add_layer_named(&result->faceData, CD_RECAST, 
CD_DUPLICATE, 
-                       sourceRecastData, maxFaces, "recastData");
-       }
-       recastData = (int*)CustomData_get_layer(&result->faceData, CD_RECAST);
-       result->drawFacesTex =  navDM_drawFacesTex;
-       result->drawFacesSolid = navDM_drawFacesSolid;
-       
-       
-       //process mesh
-       res  = buildNavMeshDataByDerivedMesh(dm, &vertsPerPoly, &nverts, 
&verts, &ndtris, &dtris,
-                                                                               
&npolys, &dmeshes, &polys, &dtrisToPolysMap, &dtrisToTrisMap,
-                                                                               
&trisToFacesMap);
-       if (res)
-       {
-               size_t polyIdx;
-
-               //invalidate concave polygon
-               for (polyIdx=0; polyIdx<(size_t)npolys; polyIdx++)
-               {
-                       unsigned short* poly = &polys[polyIdx*2*vertsPerPoly];
-                       if (!polyIsConvex(poly, vertsPerPoly, verts))
-                       {
-                               //set negative polygon idx to all faces
-                               unsigned short *dmesh = &dmeshes[4*polyIdx];
-                               unsigned short tbase = dmesh[2];
-                               unsigned short tnum = dmesh[3];
-                               unsigned short ti;
-
-                               for (ti=0; ti<tnum; ti++)
-                               {
-                                       unsigned short triidx = 
dtrisToTrisMap[tbase+ti];
-                                       unsigned short faceidx = 
trisToFacesMap[triidx];
-                                       if (recastData[faceidx]>0)
-                                               recastData[faceidx] = 
-recastData[faceidx];
-                               }                               
-                       }
-               }
-
-       }
-       else
-       {
-               printf("Error during creation polygon infos\n");
-       }
-
-       //clean up
-       if (verts!=NULL)
-               MEM_freeN(verts);
-       if (dtris!=NULL)
-               MEM_freeN(dtris);
-       if (dmeshes!=NULL)
-               MEM_freeN(dmeshes);
-       if (polys!=NULL)
-               MEM_freeN(polys);
-       if (dtrisToPolysMap!=NULL)
-               MEM_freeN(dtrisToPolysMap);
-       if (dtrisToTrisMap!=NULL)
-               MEM_freeN(dtrisToTrisMap);
-       if (trisToFacesMap!=NULL)
-               MEM_freeN(trisToFacesMap);
-
-       return result;
-#else // WITH_GAMEENGINE
-       return dm;
-#endif // WITH_GAMEENGINE
-}
-
-/*
-static int isDisabled(ModifierData *md, int useRenderParams)
-{
-       NavMeshModifierData *amd = (NavMeshModifierData*) md;
-       return false; 
-}*/
-
-
-
-static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh 
*derivedData,
-                                                                 int 
UNUSED(useRenderParams), int UNUSED(isFinalCalc))
-{
-       DerivedMesh *result = NULL;
-       NavMeshModifierData *nmmd = (NavMeshModifierData*) md;
-       int hasRecastData = CustomData_has_layer(&derivedData->faceData, 
CD_RECAST)>0;
-       if (ob->body_type!=OB_BODY_TYPE_NAVMESH || !hasRecastData )
-       {
-               //convert to nav mesh object:
-               //1)set physics type
-               ob->gameflag &= ~OB_COLLISION;
-               ob->gameflag |= OB_NAVMESH;
-               ob->body_type = OB_BODY_TYPE_NAVMESH;
-               //2)add and init recast data layer
-               if (!hasRecastData)
-               {
-                       Mesh* obmesh = (Mesh *)ob->data;
-                       if (obmesh)
-                       {
-                               int i;
-                               int numFaces = obmesh->totface;
-                               int* recastData;
-                               CustomData_add_layer_named(&obmesh->fdata, 
CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData");
-                               recastData = 
(int*)CustomData_get_layer(&obmesh->fdata, CD_RECAST);
-                               for (i=0; i<numFaces; i++)
-                               {
-                                       recastData[i] = i+1;
-                               }
-                               
CustomData_add_layer_named(&derivedData->faceData, CD_RECAST, CD_REFERENCE, 
recastData, numFaces, "recastData");
-                       }
-               }
-       }
-
-       result = createNavMeshForVisualization(nmmd, derivedData);
-       
-       return result;
-}
-
-
-ModifierTypeInfo modifierType_NavMesh = {
-       /* name */              "NavMesh",
-       /* structName */        "NavMeshModifierData",
-       /* structSize */        sizeof(NavMeshModifierData),
-       /* type */              eModifierTypeType_Constructive,
-       /* flags */             (ModifierTypeFlag) 
(eModifierTypeFlag_AcceptsMesh
-                                                       | 
eModifierTypeFlag_Single),
-       /* copyData */          copyData,
-       /* deformVerts */       0,
-       /* deformMatrices */    0,
-       /* deformVertsEM */     0,
-       /* deformMatricesEM */  0,
-       /* applyModifier */     applyModifier,
-       /* applyModifierEM */   0,
-       /* initData */          initData,
-       /* requiredDataMask */  0,
-       /* freeData */          0,
-       /* isDisabled */        0,
-       /* updateDepgraph */    0,
-       /* dependsOnTime */     0,
-       /* foreachObjectLink */ 0,
-       /* foreachIDLink */     0,
-};

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