Revision: 41273
          
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41273
Author:   dfelinto
Date:     2011-10-25 07:16:02 +0000 (Tue, 25 Oct 2011)
Log Message:
-----------
bge bugfix [#28948] ~backculling off when object had no material

Modified Paths:
--------------
    trunk/blender/source/blender/editors/space_view3d/drawmesh.c

Modified: trunk/blender/source/blender/editors/space_view3d/drawmesh.c
===================================================================
--- trunk/blender/source/blender/editors/space_view3d/drawmesh.c        
2011-10-25 05:55:51 UTC (rev 41272)
+++ trunk/blender/source/blender/editors/space_view3d/drawmesh.c        
2011-10-25 07:16:02 UTC (rev 41273)
@@ -224,7 +224,7 @@
        static int c_lit;
 
        Object *litob = NULL; //to get mode to turn off mipmap in painting mode
-       int backculled = 0;
+       int backculled = GEMAT_BACKCULL;
        int alphablend = 0;
        int textured = 0;
        int lit = 0;

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