Revision: 41732
http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=41732
Author: miikah
Date: 2011-11-10 13:00:27 +0000 (Thu, 10 Nov 2011)
Log Message:
-----------
Dynamic Paint:
* Added BKE_dynamicpaint.h to CMake list.
* Changed some unsigned integers back to signed, as OpenMP can't iterate
unsigned values anyway.
* Fixed more warnings.
Modified Paths:
--------------
trunk/blender/source/blender/blenkernel/BKE_dynamicpaint.h
trunk/blender/source/blender/blenkernel/CMakeLists.txt
trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
trunk/blender/source/blender/blenkernel/intern/pointcache.c
Modified: trunk/blender/source/blender/blenkernel/BKE_dynamicpaint.h
===================================================================
--- trunk/blender/source/blender/blenkernel/BKE_dynamicpaint.h 2011-11-10
12:53:40 UTC (rev 41731)
+++ trunk/blender/source/blender/blenkernel/BKE_dynamicpaint.h 2011-11-10
13:00:27 UTC (rev 41732)
@@ -24,7 +24,7 @@
struct PaintAdjData *adj_data; /* adjacency data for current surface */
struct PaintBakeData *bData; /* temporary per step data used for frame
calculation */
- unsigned int total_points;
+ int total_points;
} PaintSurfaceData;
Modified: trunk/blender/source/blender/blenkernel/CMakeLists.txt
===================================================================
--- trunk/blender/source/blender/blenkernel/CMakeLists.txt 2011-11-10
12:53:40 UTC (rev 41731)
+++ trunk/blender/source/blender/blenkernel/CMakeLists.txt 2011-11-10
13:00:27 UTC (rev 41732)
@@ -178,6 +178,7 @@
BKE_deform.h
BKE_depsgraph.h
BKE_displist.h
+ BKE_dynamicpaint.h
BKE_effect.h
BKE_fcurve.h
BKE_fluidsim.h
Modified: trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
2011-11-10 12:53:40 UTC (rev 41731)
+++ trunk/blender/source/blender/blenkernel/intern/dynamicpaint.c
2011-11-10 13:00:27 UTC (rev 41732)
@@ -120,9 +120,9 @@
Bounds3D grid_bounds; /* whole grid bounds */
Bounds3D *bounds; /* (x*y*z) precalculated grid cell bounds */
- unsigned int *s_pos; /* (x*y*z) t_index begin id */
- unsigned int *s_num; /* (x*y*z) number of t_index points */
- unsigned int *t_index; /* actual surface point index,
+ int *s_pos; /* (x*y*z) t_index begin id */
+ int *s_num; /* (x*y*z) number of t_index points */
+ int *t_index; /* actual surface point index,
access: (s_pos+s_num) */
} VolumeGrid;
@@ -145,8 +145,8 @@
typedef struct PaintBakeData {
/* point space data */
PaintBakeNormal *bNormal;
- unsigned int *s_pos; /* index to start reading point sample
realCoord */
- unsigned int *s_num; /* num of realCoord samples */
+ int *s_pos; /* index to start reading point sample realCoord */
+ int *s_num; /* num of realCoord samples */
Vec3f *realCoord; /* current pixel center world-space coordinates for
each sample
* ordered as (s_pos+s_num)*/
@@ -193,12 +193,12 @@
#define ADJ_ON_MESH_EDGE (1<<0)
typedef struct PaintAdjData {
- unsigned int *n_target; /* array of neighbouring point indexes,
+ int *n_target; /* array of neighbouring point indexes,
for single
sample use (n_index+neigh_num) */
- unsigned int *n_index; /* index to start reading n_target for
each point */
- unsigned int *n_num; /* num of neighs for each point */
- unsigned int *flags; /* vertex adjacency flags */
- unsigned int total_targets; /* size of n_target */
+ int *n_index; /* index to start reading n_target for each
point */
+ int *n_num; /* num of neighs for each point */
+ int *flags; /* vertex adjacency flags */
+ int total_targets; /* size of n_target */
} PaintAdjData;
/***************************** General Utils ******************************/
@@ -488,7 +488,7 @@
#define BRUSH_USES_VELOCITY (1<<0)
-static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene,
Object *UNUSED(ob))
+static int surface_getBrushFlags(DynamicPaintSurface *surface, Scene *scene)
{
Base *base = NULL;
GroupObject *go = NULL;
@@ -704,7 +704,7 @@
for (i=0; i<sData->total_points; i++) {
int co[3], j;
for (j=0; j<3; j++) {
- co[j] =
floor((bData->realCoord[bData->s_pos[i]].v[j] -
grid->grid_bounds.min[j])/dim[j]*grid->dim[j]);
+ co[j] =
(int)floor((bData->realCoord[bData->s_pos[i]].v[j] -
grid->grid_bounds.min[j])/dim[j]*grid->dim[j]);
CLAMP(co[j], 0, grid->dim[j]-1);
}
@@ -972,7 +972,7 @@
surface->wave_damping = 0.05f;
surface->wave_speed = 1.0f;
surface->wave_timescale = 1.0f;
- surface->wave_spring = 0.20;
+ surface->wave_spring = 0.20f;
BLI_snprintf(surface->image_output_path,
sizeof(surface->image_output_path), "%sdynamicpaint", U.textudir);
BLI_cleanup_dir(NULL, surface->image_output_path);
@@ -1517,7 +1517,6 @@
* Apply canvas data to the object derived mesh
*/
static struct DerivedMesh
*dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
- Scene *UNUSED(scene),
Object *ob,
DerivedMesh *dm)
{
@@ -1804,7 +1803,7 @@
BKE_ptcache_id_from_dynamicpaint(&pid, ob,
surface);
pid.cache->startframe = surface->start_frame;
pid.cache->endframe = surface->end_frame;
- BKE_ptcache_id_time(&pid, scene, scene->r.cfra,
NULL, NULL, NULL);
+ BKE_ptcache_id_time(&pid, scene,
(float)scene->r.cfra, NULL, NULL, NULL);
/* reset non-baked cache at first frame */
if((int)scene->r.cfra == surface->start_frame
&& !(cache->flag & PTCACHE_BAKED))
@@ -1846,7 +1845,7 @@
dynamicPaint_frameUpdate(pmd, scene, ob, dm);
/* Return output mesh */
- return dynamicPaint_Modifier_apply(pmd, scene, ob, dm);
+ return dynamicPaint_Modifier_apply(pmd, ob, dm);
}
@@ -3042,7 +3041,7 @@
}
/* calculate velocity for object center point */
-static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object
*ob, DynamicPaintBrushSettings *UNUSED(brush), Vec3f *brushVel, float timescale)
+static void dynamicPaint_brushObjectCalculateVelocity(Scene *scene, Object
*ob, Vec3f *brushVel, float timescale)
{
float prev_obmat[4][4];
float cur_loc[3] = {0.0f}, prev_loc[3] = {0.0f};
@@ -3081,7 +3080,6 @@
*/
static int dynamicPaint_paintMesh(DynamicPaintSurface *surface,
DynamicPaintBrushSettings *brush,
- Object *UNUSED(canvasOb),
Object *brushOb,
BrushMaterials *bMats,
Scene *scene,
@@ -3461,7 +3459,7 @@
static int dynamicPaint_paintParticles(DynamicPaintSurface *surface,
ParticleSystem *psys,
DynamicPaintBrushSettings *brush,
- Object *UNUSED(canvasOb), float
timescale)
+ float timescale)
{
ParticleSettings *part=psys->part;
ParticleData *pa = NULL;
@@ -3698,7 +3696,7 @@
/* paint a single point of defined proximity radius to the surface */
static int dynamicPaint_paintSinglePoint(DynamicPaintSurface *surface, float
*pointCoord, DynamicPaintBrushSettings *brush,
- Object *UNUSED(canvasOb), Object
*brushOb, BrushMaterials *bMats, Scene *scene, float timescale)
+ Object *brushOb, BrushMaterials
*bMats, Scene *scene, float timescale)
{
int index;
PaintSurfaceData *sData = surface->data;
@@ -3706,7 +3704,7 @@
Vec3f brushVel;
if (brush->flags & MOD_DPAINT_USES_VELOCITY)
- dynamicPaint_brushObjectCalculateVelocity(scene, brushOb,
brush, &brushVel, timescale);
+ dynamicPaint_brushObjectCalculateVelocity(scene, brushOb,
&brushVel, timescale);
/*
* Loop through every surface point
@@ -4220,7 +4218,7 @@
float closest_d[2];
/* adjust drip speed depending on wetness */
- float w_factor = pPoint_prev->wetness*0.5 - 0.025f;
+ float w_factor = pPoint_prev->wetness*0.5f - 0.025f;
if (w_factor <= 0) continue;
/* get force affect points */
@@ -4295,7 +4293,7 @@
average_dist /= sData->adj_data->total_targets;
/* determine number of required steps */
- steps = ceil((WAVE_TIME_FAC*timescale*surface->wave_timescale) /
(average_dist/wave_speed/3));
+ steps = (int)ceil((WAVE_TIME_FAC*timescale*surface->wave_timescale) /
(average_dist/wave_speed/3));
CLAMP(steps, 1, 15);
timescale /= steps;
@@ -4489,7 +4487,7 @@
if (surface->effect & MOD_DPAINT_EFFECT_DO_DRIP)
return 1;
- if (surface_getBrushFlags(surface, scene, ob) & BRUSH_USES_VELOCITY)
+ if (surface_getBrushFlags(surface, scene) & BRUSH_USES_VELOCITY)
return 1;
return 0;
@@ -4795,16 +4793,16 @@
/* Paint a particle
system */
BKE_animsys_evaluate_animdata(scene, &brush->psys->part->id,
brush->psys->part->adt, BKE_curframe(scene), ADT_RECALC_ANIM);
-
dynamicPaint_paintParticles(surface, brush->psys, brush, ob, timescale);
+
dynamicPaint_paintParticles(surface, brush->psys, brush, timescale);
}
}
/* Object center distance: */
else if (brush->collision ==
MOD_DPAINT_COL_POINT && brushObj != ob) {
-
dynamicPaint_paintSinglePoint(surface, brushObj->loc, brush, ob, brushObj,
&bMats, scene, timescale);
+
dynamicPaint_paintSinglePoint(surface, brushObj->loc, brush, brushObj, &bMats,
scene, timescale);
}
/* Mesh volume/proximity: */
else if (brushObj != ob) {
- dynamicPaint_paintMesh(surface,
brush, ob, brushObj, &bMats, scene, timescale);
+ dynamicPaint_paintMesh(surface,
brush, brushObj, &bMats, scene, timescale);
}
/* free temp material data */
@@ -4890,4 +4888,4 @@
}
return dynamicPaint_doStep(scene, cObject, surface, timescale, 0.0f);
-}
+}
\ No newline at end of file
Modified: trunk/blender/source/blender/blenkernel/intern/pointcache.c
===================================================================
--- trunk/blender/source/blender/blenkernel/intern/pointcache.c 2011-11-10
12:53:40 UTC (rev 41731)
+++ trunk/blender/source/blender/blenkernel/intern/pointcache.c 2011-11-10
13:00:27 UTC (rev 41732)
@@ -680,7 +680,7 @@
ptcache_file_write(pf, (void *)DPAINT_CACHE_VERSION, 1, sizeof(char)*4);
if(surface->format != MOD_DPAINT_SURFACE_F_IMAGESEQ && surface->data) {
- unsigned int total_points=surface->data->total_points;
+ int total_points=surface->data->total_points;
unsigned int in_len;
unsigned char *out;
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