Commit: 11eb238b821d3eef15f2dc9a3e1518948fe3ff79 Author: Campbell Barton Date: Tue Dec 10 01:02:20 2013 +1100 http://developer.blender.org/rB11eb238b821d3eef15f2dc9a3e1518948fe3ff79
Armature Editmode: blend the bone radius when subdividing =================================================================== M source/blender/editors/armature/armature_add.c =================================================================== diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c index b91deab..b3eef3d 100644 --- a/source/blender/editors/armature/armature_add.c +++ b/source/blender/editors/armature/armature_add.c @@ -789,7 +789,7 @@ static int armature_subdivide_exec(bContext *C, wmOperator *op) copy_v3_v3(newbone->tail, ebone->tail); copy_v3_v3(ebone->tail, newbone->head); - newbone->rad_head = 0.5f * (ebone->rad_head + ebone->rad_tail); + newbone->rad_head = ((ebone->rad_head * cutratio) + (ebone->rad_tail * cutratioI)); ebone->rad_tail = newbone->rad_head; newbone->flag |= BONE_CONNECTED; _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs