Commit: f6deaeade5cc547bcd6b3c635e1390618fde3134
Author: Sergey Sharybin
Date:   Thu Feb 26 17:47:07 2015 +0500
Branches: depsgraph_refactor
https://developer.blender.org/rBf6deaeade5cc547bcd6b3c635e1390618fde3134

Depsgraph: Code cleanup, wrong indentation

===================================================================

M       source/blender/blenkernel/intern/object_update.c

===================================================================

diff --git a/source/blender/blenkernel/intern/object_update.c 
b/source/blender/blenkernel/intern/object_update.c
index 0051efe..30ec8e4 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -187,7 +187,7 @@ void BKE_object_handle_data_update(EvaluationContext 
*eval_ctx,
 
        /* includes all keys and modifiers */
        switch (ob->type) {
-       case OB_MESH:
+               case OB_MESH:
                {
                        BMEditMesh *em = (ob == scene->obedit) ? 
BKE_editmesh_from_object(ob) : NULL;
                        uint64_t data_mask = scene->customdata_mask | 
CD_MASK_BAREMESH;
@@ -205,37 +205,37 @@ void BKE_object_handle_data_update(EvaluationContext 
*eval_ctx,
                        }
                        break;
                }
-       case OB_ARMATURE:
-               if (ob->id.lib && ob->proxy_from) {
-                       if (BKE_pose_copy_result(ob->pose, 
ob->proxy_from->pose) == false) {
-                               printf("Proxy copy error, lib Object: %s proxy 
Object: %s\n",
-                                      ob->id.name + 2, ob->proxy_from->id.name 
+ 2);
+               case OB_ARMATURE:
+                       if (ob->id.lib && ob->proxy_from) {
+                               if (BKE_pose_copy_result(ob->pose, 
ob->proxy_from->pose) == false) {
+                                       printf("Proxy copy error, lib Object: 
%s proxy Object: %s\n",
+                                              ob->id.name + 2, 
ob->proxy_from->id.name + 2);
+                               }
                        }
-               }
-               else {
-                       BKE_pose_where_is(scene, ob);
-               }
-               break;
-
-       case OB_MBALL:
-               BKE_displist_make_mball(eval_ctx, scene, ob);
-               break;
-
-       case OB_CURVE:
-       case OB_SURF:
-       case OB_FONT:
-               BKE_displist_make_curveTypes(scene, ob, 0);
-               break;
-
-       case OB_LATTICE:
-               BKE_lattice_modifiers_calc(scene, ob);
-               break;
-
-       case OB_EMPTY:
-               if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data)
-                       if (BKE_image_is_animated(ob->data))
-                               BKE_image_user_check_frame_calc(ob->iuser, 
(int)ctime, 0);
-               break;
+                       else {
+                               BKE_pose_where_is(scene, ob);
+                       }
+                       break;
+
+               case OB_MBALL:
+                       BKE_displist_make_mball(eval_ctx, scene, ob);
+                       break;
+
+               case OB_CURVE:
+               case OB_SURF:
+               case OB_FONT:
+                       BKE_displist_make_curveTypes(scene, ob, 0);
+                       break;
+
+               case OB_LATTICE:
+                       BKE_lattice_modifiers_calc(scene, ob);
+                       break;
+
+               case OB_EMPTY:
+                       if (ob->empty_drawtype == OB_EMPTY_IMAGE && ob->data)
+                               if (BKE_image_is_animated(ob->data))
+                                       
BKE_image_user_check_frame_calc(ob->iuser, (int)ctime, 0);
+                       break;
        }
 
        /* related materials */
@@ -273,9 +273,9 @@ void BKE_object_handle_data_update(EvaluationContext 
*eval_ctx,
                                if (psys->part && (psys->part->draw_as == 
PART_DRAW_REND || eval_ctx->mode == DAG_EVAL_RENDER) &&
                                    ((psys->part->ren_as == PART_DRAW_OB && 
psys->part->dup_ob) ||
                                     (psys->part->ren_as == PART_DRAW_GR && 
psys->part->dup_group)))
-                                       {
-                                               ob->transflag |= OB_DUPLIPARTS;
-                                       }
+                               {
+                                       ob->transflag |= OB_DUPLIPARTS;
+                               }
 
                                particle_system_update(scene, ob, psys);
                                psys = psys->next;

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