Commit: 931f876dddb6b284f3993567b05478e86df64b26 Author: Jorge Bernal Date: Sun Mar 15 11:38:04 2015 +0100 Branches: blender-v2.74-release https://developer.blender.org/rB931f876dddb6b284f3993567b05478e86df64b26
BGE: Fix for T43994 Steering actuator bug with Navmesh Now the facing option is taken into account as before This is a regression and to be ported to the final release branch. =================================================================== M source/gameengine/Ketsji/KX_SteeringActuator.cpp =================================================================== diff --git a/source/gameengine/Ketsji/KX_SteeringActuator.cpp b/source/gameengine/Ketsji/KX_SteeringActuator.cpp index 10d4273..f859b1c 100644 --- a/source/gameengine/Ketsji/KX_SteeringActuator.cpp +++ b/source/gameengine/Ketsji/KX_SteeringActuator.cpp @@ -281,7 +281,7 @@ bool KX_SteeringActuator::Update(double curtime, bool frame) KX_RasterizerDrawDebugLine(mypos, mypos + newvel, MT_Vector3(0.0, 1.0, 0.0)); } - HandleActorFace(newvel); + HandleActorFace(m_steerVec); if (isdyna) { //TODO: Take into account angular velocity on turns _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs