Commit: 27ded012d68751c3705b4a49d3d59259a2ef8d5c
Author: Mike Erwin
Date:   Mon Apr 13 16:56:43 2015 -0400
Branches: master
https://developer.blender.org/rB27ded012d68751c3705b4a49d3d59259a2ef8d5c

cleanup: style

to match my earlier commit in temp_viewport_fx_merge branch
https://developer.blender.org/rBc3f3b958dc0b

plus more

no functional changes

===================================================================

M       source/blender/editors/interface/interface_widgets.c
M       source/blender/editors/space_view3d/drawobject.c
M       source/blender/editors/space_view3d/view3d_draw.c

===================================================================

diff --git a/source/blender/editors/interface/interface_widgets.c 
b/source/blender/editors/interface/interface_widgets.c
index 51a9823..b3c3d7f 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -70,7 +70,7 @@
  * - return: array of [size][2][x,y] points, the edges of the roundbox, + UV 
coords
  *
  * - draw black box with alpha 0 on exact button boundbox
- * - for ever AA step:
+ * - for every AA step:
  *    - draw the inner part for a round filled box, with color blend codes or 
texture coords
  *    - draw outline in outline color
  *    - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss 
shadow
@@ -547,12 +547,12 @@ static void widget_menu_trias(uiWidgetTrias *tria, const 
rcti *rect)
 {
        float centx, centy, size;
        int a;
-               
+
        /* center position and size */
        centx = rect->xmax - 0.32f * BLI_rcti_size_y(rect);
        centy = rect->ymin + 0.50f * BLI_rcti_size_y(rect);
-       size = 0.4f * (float)BLI_rcti_size_y(rect);
-       
+       size = 0.4f * BLI_rcti_size_y(rect);
+
        for (a = 0; a < 6; a++) {
                tria->vec[a][0] = size * menu_tria_vert[a][0] + centx;
                tria->vec[a][1] = size * menu_tria_vert[a][1] + centy;
@@ -585,7 +585,6 @@ static void widget_check_trias(uiWidgetTrias *tria, const 
rcti *rect)
 /* prepares shade colors */
 static void shadecolors4(char coltop[4], char coldown[4], const char *color, 
short shadetop, short shadedown)
 {
-       
        coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255);
        coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255);
        coltop[2] = CLAMPIS(color[2] + shadetop, 0, 255);
@@ -781,6 +780,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, 
uiWidgetColors *wcol)
                                               wcol->item[1],
                                               wcol->item[2],
                                               (unsigned 
char)((float)wcol->item[3] / WIDGET_AA_JITTER)};
+
                /* for each AA step */
                for (j = 0; j < WIDGET_AA_JITTER; j++) {
                        glTranslatef(jit[j][0], jit[j][1], 0.0f);
@@ -799,7 +799,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, 
uiWidgetColors *wcol)
        }
 
        glDisable(GL_BLEND);
-       
 }
 
 /* *********************** text/icon ************************************** */
@@ -1215,7 +1214,6 @@ static void ui_text_clip_right_label(uiFontStyle *fstyle, 
uiBut *but, const rcti
                        but->strwidth = BLF_width(fstyle->uifont_id, 
but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs);
                        if (but->strwidth < 10) break;
                }
-               
        }
 
 
@@ -1382,7 +1380,7 @@ static void widget_draw_text(uiFontStyle *fstyle, 
uiWidgetColors *wcol, uiBut *b
                                t = 0;
                        }
 
-                       glColor3f(0.20, 0.6, 0.9);
+                       glColor3f(0.2, 0.6, 0.9);
 
                        tx = rect->xmin + t + 2;
                        ty = rect->ymin + 2;
@@ -2188,7 +2186,6 @@ static void widget_menu_back(uiWidgetColors *wcol, rcti 
*rect, int flag, int dir
 
 static void ui_hsv_cursor(float x, float y)
 {
-       
        glPushMatrix();
        glTranslatef(x, y, 0.0f);
        
@@ -2203,7 +2200,6 @@ static void ui_hsv_cursor(float x, float y)
        glDisable(GL_LINE_SMOOTH);
        
        glPopMatrix();
-       
 }
 
 void ui_hsvcircle_vals_from_pos(float *val_rad, float *val_dist, const rcti 
*rect,
@@ -2278,12 +2274,12 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, 
uiWidgetColors *wcol, const rcti *
         * Useful for color correction tools where you're only interested in 
hue. */
        if (but->flag & UI_BUT_COLOR_LOCK) {
                if (U.color_picker_type == USER_CP_CIRCLE_HSV)
-                       hsv[2] = 1.f;
+                       hsv[2] = 1.0f;
                else
                        hsv[2] = 0.5f;
        }
        
-       ui_color_picker_to_rgb(0.f, 0.f, hsv[2], colcent, colcent + 1, colcent 
+ 2);
+       ui_color_picker_to_rgb(0.0f, 0.0f, hsv[2], colcent, colcent + 1, 
colcent + 2);
 
        glShadeModel(GL_SMOOTH);
 
@@ -2329,7 +2325,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, 
uiWidgetColors *wcol, const rcti *
 void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, 
const float alpha)
 {
        /* allows for 4 steps (red->yellow) */
-       const float color_step = (1.0 / 48.0);
+       const float color_step = 1.0f / 48.0f;
        int a;
        float h = hsv[0], s = hsv[1], v = hsv[2];
        float dx, dy, sx1, sx2, sy;
@@ -2359,26 +2355,26 @@ void ui_draw_gradient(const rcti *rect, const float 
hsv[3], const int type, cons
                        hsv_to_rgb(0.0, 1.0, v,   &col1[3][0], &col1[3][1], 
&col1[3][2]);
                        break;
                case UI_GRAD_H:
-                       hsv_to_rgb(0.0, 1.0, 1.0,   &col1[0][0], &col1[0][1], 
&col1[0][2]);
+                       hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], 
&col1[0][2]);
                        copy_v3_v3(col1[1], col1[0]);
                        copy_v3_v3(col1[2], col1[0]);
                        copy_v3_v3(col1[3], col1[0]);
                        break;
                case UI_GRAD_S:
-                       hsv_to_rgb(1.0, 0.0, 1.0,   &col1[1][0], &col1[1][1], 
&col1[1][2]);
+                       hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], 
&col1[1][2]);
                        copy_v3_v3(col1[0], col1[1]);
                        copy_v3_v3(col1[2], col1[1]);
                        copy_v3_v3(col1[3], col1[1]);
                        break;
                case UI_GRAD_V:
-                       hsv_to_rgb(1.0, 1.0, 0.0,   &col1[2][0], &col1[2][1], 
&col1[2][2]);
+                       hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], 
&col1[2][2]);
                        copy_v3_v3(col1[0], col1[2]);
                        copy_v3_v3(col1[1], col1[2]);
                        copy_v3_v3(col1[3], col1[2]);
                        break;
                default:
                        assert(!"invalid 'type' argument");
-                       hsv_to_rgb(1.0, 1.0, 1.0,   &col1[2][0], &col1[2][1], 
&col1[2][2]);
+                       hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], 
&col1[2][2]);
                        copy_v3_v3(col1[0], col1[2]);
                        copy_v3_v3(col1[1], col1[2]);
                        copy_v3_v3(col1[3], col1[2]);
@@ -2417,23 +2413,21 @@ void ui_draw_gradient(const rcti *rect, const float 
hsv[3], const int type, cons
                                hsv_to_rgb(dx_next, 1.0, v,   &col1[3][0], 
&col1[3][1], &col1[3][2]);
                                break;
                        case UI_GRAD_H:
-                       {
                                /* annoying but without this the color shifts - 
could be solved some other way
                                 * - campbell */
-                               hsv_to_rgb(dx_next, 1.0, 1.0,   &col1[0][0], 
&col1[0][1], &col1[0][2]);
+                               hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], 
&col1[0][1], &col1[0][2]);
                                copy_v3_v3(col1[1], col1[0]);
                                copy_v3_v3(col1[2], col1[0]);
                                copy_v3_v3(col1[3], col1[0]);
                                break;
-                       }
                        case UI_GRAD_S:
-                               hsv_to_rgb(h, dx, 1.0,   &col1[1][0], 
&col1[1][1], &col1[1][2]);
+                               hsv_to_rgb(h, dx, 1.0, &col1[1][0], 
&col1[1][1], &col1[1][2]);
                                copy_v3_v3(col1[0], col1[1]);
                                copy_v3_v3(col1[2], col1[1]);
                                copy_v3_v3(col1[3], col1[1]);
                                break;
                        case UI_GRAD_V:
-                               hsv_to_rgb(h, 1.0, dx,   &col1[2][0], 
&col1[2][1], &col1[2][2]);
+                               hsv_to_rgb(h, 1.0, dx, &col1[2][0], 
&col1[2][1], &col1[2][2]);
                                copy_v3_v3(col1[0], col1[2]);
                                copy_v3_v3(col1[1], col1[2]);
                                copy_v3_v3(col1[3], col1[2]);
@@ -2462,9 +2456,8 @@ void ui_draw_gradient(const rcti *rect, const float 
hsv[3], const int type, cons
                }
                glEnd();
        }
-       
+
        glShadeModel(GL_FLAT);
-       
 }
 
 bool ui_but_is_colorpicker_display_space(uiBut *but)
@@ -2507,11 +2500,10 @@ void ui_hsvcube_pos_from_vals(uiBut *but, const rcti 
*rect, float *hsv, float *x
                        y = (hsv[2] - but->softmin) / (but->softmax - 
but->softmin);
                        break;
        }
-       
+
        /* cursor */
        *xp = rect->xmin + x * BLI_rcti_size_x(rect);
        *yp = rect->ymin + y * BLI_rcti_size_y(rect);
-
 }
 
 static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
@@ -2592,9 +2584,8 @@ static void ui_draw_but_HSV_v(uiBut *but, const rcti 
*rect)
        x = rect->xmin + 0.5f * BLI_rcti_size_x(rect);
        y = rect->ymin + v    * BLI_rcti_size_y(rect);
        CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
-       
+
        ui_hsv_cursor(x, y);
-       
 }
 
 
@@ -2679,7 +2670,8 @@ bool ui_link_bezier_points(const rcti *rect, float 
coord_array[][2], int resol)
        BKE_curve_forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], 
vec[3][0], &coord_array[0][0], resol, sizeof(float[2]));
        BKE_curve_forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], 
vec[3][1], &coord_array[0][1], resol, sizeof(float[2]));
 
-       return 1;
+       /* TODO: why return anything if always true? */
+       return true;
 }
 
 #define LINK_RESOL  24
@@ -2688,9 +2680,10 @@ void ui_draw_link_bezier(const rcti *rect)
        float coord_array[LINK_RESOL + 1][2];
 
        if (ui_link_bezier_points(rect, coord_array, LINK_RESOL)) {
+#if 0 /* unused */
                /* we can reuse the dist variable here to increment the GL 
curve eval amount*/
-               // const float dist = 1.0f / (float)LINK_RESOL; // UNUSED
-
+               const float dist = 1.0f / (float)LINK_RESOL;
+#endif
                glEnable(GL_BLEND);
                glEnable(GL_LINE_SMOOTH);
 
@@ -2701,7 +2694,6 @@ void ui_draw_link_bezier(const rcti *rect)
 
                glDisable(GL_BLEND);
                glDisable(GL_LINE_SMOOTH);
-
        }
 }
 
@@ -2965,7 +2957,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors 
*wcol, rcti *rect, int s
                rect->xmax -= toffs;
                rect->xmin += toffs;
        }
-
 }
 
 /* I think 3 is sufficient border to indicate keyed status */
@@ -3080,7 +3071,6 @@ static void widget_textbut(uiWidgetColors *wcol, rcti 
*rect, int state, int roun
        round_box_edges(&wtb, roundboxalign, rect, rad);
        
        widgetbase_draw(&wtb, wcol);
-
 }
 
 
@@ -3276,7 +3266,6 @@ static void widget_radiobut(uiWidgetColors *wcol, rcti 
*rect, int UNUSED(state),
        round_box_edges(&wtb, roundboxalign, rect, rad);
        
        widgetbase_draw(&wtb, wcol);
-
 }
 
 static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int 
UNUSED(state), int roundboxalign)
@@ -3317,7 +3306,6 @@ static void widget_but(uiWidgetColors *wcol, rcti *rect, 
int UNUSED(state), int
        round_box_edges(&wtb, roundboxalign, rect, rad);
        
        widgetbase_draw(&wtb, wcol);
-
 }
 
 static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int 
UNUSED(state), int roundboxalign)
@@ -3361,7 +3349,6 @@ static void widget_draw_extra_mask(const bContext *C, 
uiBut *but, uiWidgetType *
        wtb.outline = 1;
        wtb.inner = 0;
        widgetbase_draw(&wtb, &wt->wcol);
-       
 }
 
 static uiWidgetType *widget_type(uiWidgetTypeEnum type)
@@ -3928,7 +3915,6 @@ static void draw_disk_shaded(
                glVertex2f(c * radius_ext, s * radius_ext);
        }
        glEnd();
-
 }
 
 void ui_draw_pie_center(uiBlock *block)
@@ -4017,7 +4003,6 @@ void ui_draw_search_back(uiStyle *UNUSED(style), uiBlock 
*block, rcti *rect)
                wt->draw(&wt->wcol, rect, block->flag, UI_CNR_ALL);
        else
                wt->draw(&wt->wcol, rect, 0, UI_CNR_ALL);
-       
 }
 
 
diff --git a/source/blender/editors/space_view3d/drawobject.c 
b/source/blender/editors/space_view3d/drawobject.c
index f0b7864..8dcf1d3 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/sou

@@ Diff output truncated at 10240 characters. @@

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