Commit: bf04beb4136e19d8fb1886eb614e877833f529d0
Author: varunsundar08
Date:   Tue Apr 7 16:07:36 2015 +0530
Branches: cycles_kernel_split
https://developer.blender.org/rBbf04beb4136e19d8fb1886eb614e877833f529d0

Add utility function to get render-feasible tile size

===================================================================

M       intern/cycles/device/device_opencl.cpp

===================================================================

diff --git a/intern/cycles/device/device_opencl.cpp 
b/intern/cycles/device/device_opencl.cpp
index b785d7e..d7c0d17 100644
--- a/intern/cycles/device/device_opencl.cpp
+++ b/intern/cycles/device/device_opencl.cpp
@@ -3642,6 +3642,32 @@ One possible tile size is %zux%zu \n", tile_max_x - 
local_size[0] , tile_max_y -
                }
        }
 
+       /* Considers the scene properties, global memory available in the device
+        * and returns a rectanglular tile dimension that should render on 
split kernel
+        */
+       int2 get_render_feasible_tile_size(size_t feasible_global_work_size) {
+               int2 render_feasible_tile_size;
+               int square_root_val = sqrt(feasible_global_work_size);
+               render_feasible_tile_size.x = square_root_val;
+               render_feasible_tile_size.y = square_root_val;
+
+               /* ciel round-off render_feasible_tile_size */
+               int2 ceil_render_feasible_tile_size;
+               ceil_render_feasible_tile_size.x = 
(((render_feasible_tile_size.x - 1) / SPLIT_KERNEL_LOCAL_SIZE_X) + 1) * 
SPLIT_KERNEL_LOCAL_SIZE_X;
+               ceil_render_feasible_tile_size.y = 
(((render_feasible_tile_size.y - 1) / SPLIT_KERNEL_LOCAL_SIZE_Y) + 1) * 
SPLIT_KERNEL_LOCAL_SIZE_Y;
+
+               if (ceil_render_feasible_tile_size.x * 
ceil_render_feasible_tile_size.y <= feasible_global_work_size) {
+                       return ceil_render_feasible_tile_size;
+               }
+
+               /* floor round-off render_feasible_tile_size */
+               int2 floor_render_feasible_tile_size;
+               floor_render_feasible_tile_size.x = 
(render_feasible_tile_size.x / SPLIT_KERNEL_LOCAL_SIZE_X) * 
SPLIT_KERNEL_LOCAL_SIZE_X;
+               floor_render_feasible_tile_size.y = 
(render_feasible_tile_size.y / SPLIT_KERNEL_LOCAL_SIZE_Y) * 
SPLIT_KERNEL_LOCAL_SIZE_Y;
+
+               return floor_render_feasible_tile_size;
+       }
+
        void thread_run(DeviceTask *task)
        {
                if(task->type == DeviceTask::FILM_CONVERT) {

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to