Commit: 1648feec943017ff3087f5c913929878ef03fd59
Author: Campbell Barton
Date:   Tue May 5 15:10:53 2015 +1000
Branches: master
https://developer.blender.org/rB1648feec943017ff3087f5c913929878ef03fd59

Cleanup: rip tool

===================================================================

M       source/blender/editors/mesh/editmesh_rip.c

===================================================================

diff --git a/source/blender/editors/mesh/editmesh_rip.c 
b/source/blender/editors/mesh/editmesh_rip.c
index 1e207a8..2a0bdfc 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -63,9 +63,10 @@
  * point and would result in the same distance.
  */
 #define INSET_DEFAULT 0.00001f
-static float edbm_rip_edgedist_squared(ARegion *ar, float mat[4][4],
-                                       const float co1[3], const float co2[3], 
const float mvalf[2],
-                                       const float inset)
+static float edbm_rip_edgedist_squared(
+        ARegion *ar, float mat[4][4],
+        const float co1[3], const float co2[3], const float mvalf[2],
+        const float inset)
 {
        float vec1[2], vec2[2], dist_sq;
 
@@ -89,8 +90,9 @@ static float edbm_rip_edgedist_squared(ARegion *ar, float 
mat[4][4],
 }
 
 #if 0
-static float edbm_rip_linedist(ARegion *ar, float mat[4][4],
-                               const float co1[3], const float co2[3], const 
float mvalf[2])
+static float edbm_rip_linedist(
+        ARegion *ar, float mat[4][4],
+        const float co1[3], const float co2[3], const float mvalf[2])
 {
        float vec1[2], vec2[2];
 
@@ -114,9 +116,10 @@ static void edbm_calc_loop_co(BMLoop *l, float l_mid_co[3])
 }
 
 
-static float edbm_rip_edge_side_measure(BMEdge *e, BMLoop *e_l,
-                                        ARegion *ar,
-                                        float projectMat[4][4], const float 
fmval[2])
+static float edbm_rip_edge_side_measure(
+        BMEdge *e, BMLoop *e_l,
+        ARegion *ar,
+        float projectMat[4][4], const float fmval[2])
 {
        float cent[3] = {0, 0, 0}, mid[3];
 
@@ -532,7 +535,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
        BMesh *bm = em->bm;
        BMIter iter, liter;
        BMLoop *l;
-       BMEdge *e2;
+       BMEdge *e_best;
        BMVert *v;
        const int totvert_orig = bm->totvert;
        int i;
@@ -567,7 +570,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
        is_wire = BM_vert_is_wire(v);
        is_manifold_region = BM_vert_is_manifold_region(v);
 
-       e2 = NULL;
+       e_best = NULL;
 
        {
                BMEdge *e;
@@ -579,18 +582,18 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
                        if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
                                if ((is_manifold_region == false) || 
BM_edge_is_manifold(e)) {
                                        d = edbm_rip_edgedist_squared(ar, 
projectMat, e->v1->co, e->v2->co, fmval, INSET_DEFAULT);
-                                       if ((e2 == NULL) || (d < dist_sq)) {
+                                       if ((e_best == NULL) || (d < dist_sq)) {
                                                dist_sq = d;
-                                               e2 = e;
+                                               e_best = e;
                                        }
                                }
                        }
                }
        }
 
-       if (e2 && (is_manifold_region == false)) {
+       if (e_best && (is_manifold_region == false)) {
                /* Try to split off a non-manifold fan (when we have multiple 
disconnected fans) */
-               BMLoop *l_sep = e2->l->v == v ? e2->l : e2->l->next;
+               BMLoop *l_sep = e_best->l->v == v ? e_best->l : e_best->l->next;
                BMVert *v_new;
 
                BLI_assert(l_sep->v == v);
@@ -627,18 +630,18 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
                        l = l_all[i1];
                        edbm_calc_loop_co(l, l_mid_co);
                        d = edbm_rip_edgedist_squared(ar, projectMat, l->v->co, 
l_mid_co, fmval, INSET_DEFAULT);
-                       if ((e2 == NULL) || (d < dist_sq)) {
+                       if ((e_best == NULL) || (d < dist_sq)) {
                                dist_sq = d;
 
                                /* find the edge that is not in this loop */
-                               e2 = NULL;
+                               e_best = NULL;
                                for (i2 = 0; i2 < 3; i2++) {
                                        if (!BM_edge_in_loop(e_all[i2], l)) {
-                                               e2 = e_all[i2];
+                                               e_best = e_all[i2];
                                                break;
                                        }
                                }
-                               BLI_assert(e2 != NULL);
+                               BLI_assert(e_best != NULL);
                        }
                }
        }
@@ -747,7 +750,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
                }
        }
 
-       if (!e2) {
+       if (!e_best) {
                BKE_report(op->reports, RPT_ERROR, "Selected vertex has no 
edge/face pairs attached");
                return OPERATOR_CANCELLED;
        }
@@ -762,16 +765,16 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
                int larr_len = 0;
 
                /* rip two adjacent edges */
-               if (BM_edge_is_boundary(e2) || BM_vert_face_count_is_equal(v, 
2)) {
+               if (BM_edge_is_boundary(e_best) || 
BM_vert_face_count_is_equal(v, 2)) {
                        /* Don't run the edge split operator in this case */
 
-                       l = BM_edge_vert_share_loop(e2->l, v);
+                       l = BM_edge_vert_share_loop(e_best->l, v);
                        larr[larr_len] = l;
                        larr_len++;
 
                        /* only tag for face-fill (we don't call the operator) 
*/
-                       if (BM_edge_is_boundary(e2)) {
-                               BM_elem_flag_enable(e2, BM_ELEM_TAG);
+                       if (BM_edge_is_boundary(e_best)) {
+                               BM_elem_flag_enable(e_best, BM_ELEM_TAG);
                        }
                        else {
                                BM_elem_flag_enable(l->e, BM_ELEM_TAG);
@@ -779,10 +782,10 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator 
*op, const wmEvent *eve
                        }
                }
                else {
-                       if (BM_edge_is_manifold(e2)) {
+                       if (BM_edge_is_manifold(e_best)) {
                                BMLoop *l_iter, *l_first;
 
-                               l_iter = l_first = e2->l;
+                               l_iter = l_first = e_best->l;
                                do {
                                        larr[larr_len] = 
BM_edge_vert_share_loop(l_iter, v);
                                        BM_elem_flag_enable(larr[larr_len]->e, 
BM_ELEM_TAG);
@@ -876,7 +879,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator 
*op, const wmEvent *eve
        BMesh *bm = em->bm;
        BMIter iter, eiter;
        BMLoop *l;
-       BMEdge *e, *e2;
+       BMEdge *e_best;
        BMVert *v;
        const int totedge_orig = bm->totedge;
        float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]};
@@ -890,11 +893,12 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator 
*op, const wmEvent *eve
 
        /* expand edge selection */
        BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+               BMEdge *e;
                bool all_manifold;
                int totedge_manifold;  /* manifold, visible edges */
                int i;
 
-               e2 = NULL;
+               e_best = NULL;
                i = 0;
                totedge_manifold = 0;
                all_manifold = true;
@@ -906,7 +910,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator 
*op, const wmEvent *eve
                                /* important to check selection rather then tag 
here
                                 * else we get feedback loop */
                                if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
-                                       e2 = e;
+                                       e_best = e;
                                        i++;
                                }
                                totedge_manifold++;
@@ -919,18 +923,18 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator 
*op, const wmEvent *eve
                }
 
                /* single edge, extend */
-               if (i == 1 && e2->l) {
+               if (i == 1 && e_best->l) {
                        /* note: if the case of 3 edges has one change in loop 
stepping,
                         * if this becomes more involved we may be better off 
splitting
                         * the 3 edge case into its own else-if branch */
                        if ((totedge_manifold == 4 || totedge_manifold == 3) || 
(all_manifold == false)) {
-                               BMLoop *l_a = e2->l;
+                               BMLoop *l_a = e_best->l;
                                BMLoop *l_b = l_a->radial_next;
 
                                /* find the best face to follow, this way the 
edge won't point away from
                                 * the mouse when there are more than 4 (takes 
the shortest face fan around) */
-                               l = (edbm_rip_edge_side_measure(e2, l_a, ar, 
projectMat, fmval) <
-                                    edbm_rip_edge_side_measure(e2, l_b, ar, 
projectMat, fmval)) ? l_a : l_b;
+                               l = (edbm_rip_edge_side_measure(e_best, l_a, 
ar, projectMat, fmval) <
+                                    edbm_rip_edge_side_measure(e_best, l_b, 
ar, projectMat, fmval)) ? l_a : l_b;
 
                                l = BM_loop_other_edge_loop(l, v);
                                /* important edge is manifold else we can be 
attempting to split off a fan that don't budge,
@@ -948,7 +952,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator 
*op, const wmEvent *eve
                                }
                        }
                        else {
-                               e = BM_vert_other_disk_edge(v, e2);
+                               e = BM_vert_other_disk_edge(v, e_best);
 
                                if (e) {
                                        BLI_assert(!BM_elem_flag_test(e, 
BM_ELEM_TAG));

_______________________________________________
Bf-blender-cvs mailing list
Bf-blender-cvs@blender.org
http://lists.blender.org/mailman/listinfo/bf-blender-cvs

Reply via email to