Commit: f472824a71bbe8379a17e9116dacd6547464b5fb
Author: varunsundar08
Date:   Tue May 5 05:33:04 2015 +0530
Branches: cycles_kernel_split
https://developer.blender.org/rBf472824a71bbe8379a17e9116dacd6547464b5fb

Remove ShaderData variable count macros

===================================================================

M       intern/cycles/device/device_opencl.cpp

===================================================================

diff --git a/intern/cycles/device/device_opencl.cpp 
b/intern/cycles/device/device_opencl.cpp
index 58b1b21..56ff220 100644
--- a/intern/cycles/device/device_opencl.cpp
+++ b/intern/cycles/device/device_opencl.cpp
@@ -60,19 +60,6 @@ CCL_NAMESPACE_BEGIN
  */
 #define DATA_ALLOCATION_MEM_FACTOR 5000000 //5MB
 
-/* Shader data variable count - To calculate ShaderData size */
-#define SD_NUM_FLOAT3 5
-#ifdef __DPDU__
-#define SD_NUM_DPDU_FLOAT3 2
-#endif
-#define SD_NUM_INT 8
-#define SD_NUM_FLOAT 5
-#ifdef __RAY_DIFFERENTIALS__
-#define SD_NUM_RAY_DIFFERENTIALS_DIFFERENTIAL3 2
-#define SD_NUM_DIFFERENTIAL 2
-#endif
-#define SD_NUM_RAY_DP_DIFFERENTIAL3 1
-
 static cl_device_type opencl_device_type()
 {
        char *device = getenv("CYCLES_OPENCL_TEST");

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