Commit: d01b226870c4ace33024e7643d41fb5a7443c310 Author: Thomas Dinges Date: Tue May 5 10:38:45 2015 +0200 Branches: master https://developer.blender.org/rBd01b226870c4ace33024e7643d41fb5a7443c310
Cleanup: Remove leftover from Distorted Noise node in XML reader. =================================================================== M intern/cycles/app/cycles_xml.cpp =================================================================== diff --git a/intern/cycles/app/cycles_xml.cpp b/intern/cycles/app/cycles_xml.cpp index b47f20b..1cfc814 100644 --- a/intern/cycles/app/cycles_xml.cpp +++ b/intern/cycles/app/cycles_xml.cpp @@ -503,10 +503,6 @@ static void xml_read_shader_graph(const XMLReadState& state, Shader *shader, pug xml_read_int(&magic->depth, node, "depth"); snode = magic; } - else if(string_iequals(node.name(), "noise_texture")) { - NoiseTextureNode *dist = new NoiseTextureNode(); - snode = dist; - } else if(string_iequals(node.name(), "wave_texture")) { WaveTextureNode *wave = new WaveTextureNode(); xml_read_enum(&wave->type, WaveTextureNode::type_enum, node, "type"); _______________________________________________ Bf-blender-cvs mailing list Bf-blender-cvs@blender.org http://lists.blender.org/mailman/listinfo/bf-blender-cvs